I have proof that bungie uses interlocking I was forging a map with OM3GA 1151 many of you know him and we were setting up the one bomb settings for his map the shadow V2 and I noticed that the bomb plant was thinner than normal and when i grabbed it it puched off the ground and was thicker so i went to the other base and the samething and if you looked underneath the base you could see the bottom of the bomb plant. Also the spawn areas were also in the ground P.S. i couldn't get a clear pic so show so i thought about a vid but you could just as easily do it your self and not wast time dowloading
yeah some of the boxes on default foundry are interlocked. They wouldn't have interlocked like we do though, they'll have some leet hax computers or some such to place things accurately.
phill we checked on the regular map mallet i wasn't saying they did it intentionally but that they problably knew about it before the public did
The thing is, when Bungie uses Guerilla (Sapien? I forget which, lol), there's no physics. When they throw a box into another box, they don't fly apart. And OMEGA? Who's that?
Everybody know omega. He's DQ's friend and I added him too. He likes destorying custom games that use honor rules.
Foundry was designed on computer. Computer programme will not have object physics, therefore the objects will be free to go inside of each other, thats what Bungie did. They didnt go on their 10,000,000 Halo 3's and all build a Foundry on each one in Forge.
I never really took time to notice stuff on Foundry. Usually I'm deleting everything they've done. Great find, though