Flying Saucers

Discussion in 'Halo 3 Casual Maps' started by BattyMan, May 7, 2008.

  1. BattyMan

    BattyMan Ancient
    Senior Member

    Messages:
    353
    Likes Received:
    0
    Thank you. I'm glad you got what I was going for with the ships, I really wanted the player to feel like he was fighting something.

    Actually, when I was first starting this map, I intended to make the game entirely team based. As in, all the players have to fight against the map itself. That aspect of the game is technically still set up, just play king of the hill, set the hill movement to sequence, set some kind of time and score limit, and put everyone on the same team. See if your team can shoot the flying saucers fast enough to reach the end of the game through scoring before the time limit ends the game.

    But I didn't bother including that description in the first post because the game type didn't seem like it would be all that much fun.

    But making a small town for VIP would be awesome. I didn't use any boxes, so those could have been walls, and crates could have been like a collapsible ceiling or something. The first UFO shot breaking the ceiling, each subsequent shot shifting around the crates now trapped inside the building.

    It could have really looked like town under attack. Too bad I don't have any leftover budget for that kind of thing.


     
  2. xRifleProdigy x

    xRifleProdigy x Ancient
    Senior Member

    Messages:
    143
    Likes Received:
    1
    dude these are crazy! i love this!
     
  3. a-groeper

    a-groeper Ancient
    Senior Member

    Messages:
    274
    Likes Received:
    1
    I never would have thought of that. Great execution and use of materials to maximize saucer numbers. I wonder if adding a turret to the rims of the saucer as well as a teleporter node to the top would offset the balance much. I know you could place the node in the ramp area so that it didn't stick out and ruin the saucer's appearance.
     
  4. madbagger12

    madbagger12 Ancient
    Senior Member

    Messages:
    51
    Likes Received:
    2
    Good idea, but is there two teams? Is it like one team spawns on the UFOs or what?
    I like the map, I'm just having trouble understanding it.
     
  5. BattyMan

    BattyMan Ancient
    Senior Member

    Messages:
    353
    Likes Received:
    0
    Thank you for the compliment. It’s always nice see that people appreciate the difficulty in divvying up materials so that there can be four copies of a structure, while keeping each structure looking aesthetically pleasing.

    Yeah, you could definitely add a turret, not sure how it would effect gameplay, but like I said in original post, please feel free to do whatever you want with this map, I purposefully left it very open ended.

    Personally though, I wouldn’t add a turret. I wanted the flying saucers to really feel like its own entity, like you’re fighting something totally self reliant, totally separate from the players. Putting a turret up there might make the players too connected with the saucers, which would kind of detract from the self sufficient novelty of the map.

    Oh, and good job getting your map featured, It's nice to get input from someone who's successfully made a excellent space ship map on Avalanche.

    The team spawns are average for Avalanche; each team gets a base, with some vehicles sitting outside the base walls. The defenders would need to race to the UFOs before the attackers could incapacitate them.

    Try not to think of the UFOs as being attached to the players. If you get caught in the blast you’ll be killed no matter which side you’re on, it simply benefits you as a defender to make sure that the flying saucers keep on firing.
     
    #45 BattyMan, May 17, 2008
    Last edited: May 17, 2008
  6. Killex

    Killex Ancient
    Senior Member

    Messages:
    107
    Likes Received:
    0
    This is a very freaking nice map. Definate download. 5/5 from me.
     
  7. DRiSCOLL

    DRiSCOLL Ancient
    Senior Member

    Messages:
    1,404
    Likes Received:
    3
    its looks really cool an all but does it interfere with the gameplay beacause otherwise it would be just avalanch with ufos in the air but still thats much more fun than the original map
     
  8. InferiorPigeon

    InferiorPigeon Ancient
    Senior Member

    Messages:
    423
    Likes Received:
    0
    wow, i would love to know how you did the whole switch thing
    that is awsome!!
     
  9. vinco onmia

    vinco onmia Ancient
    Senior Member

    Messages:
    346
    Likes Received:
    0
    Yeah, this is another for the Bungie Favorites List.

    Btw: Anyone who claims this map needs more interlocking needs to see a doctor...
     
  10. niceone

    niceone Ancient
    Senior Member

    Messages:
    59
    Likes Received:
    1
    Looks so nice 5/5 from me :)
     
  11. xZ3ROxPROJ3CTx

    xZ3ROxPROJ3CTx Ancient
    Senior Member

    Messages:
    10
    Likes Received:
    0
    Excellentuse of materials. I would have never thought to use the ramps and watchtower bases to make a UFO. Very nicely done.
     
  12. Stealth VVolf

    Stealth VVolf Ancient
    Senior Member

    Messages:
    10
    Likes Received:
    0
    Awsome!

    I've heard a lot about maps like this one but you have pulled it off with flying colors! Hope to see more maps soon!
     
  13. chrisretz1

    chrisretz1 Ancient
    Senior Member

    Messages:
    34
    Likes Received:
    0
    i like the idea but i dont think its that fun to play. 4/5
     
  14. TOMMY GAME KING

    TOMMY GAME KING Ancient
    Senior Member

    Messages:
    48
    Likes Received:
    1
    very risky idea bujt war really great i think u should make it territoies one under each ufo but still a 5/5
     
  15. XBlackDarknessX

    XBlackDarknessX Ancient
    Senior Member

    Messages:
    149
    Likes Received:
    3
    nice they look kool lol you interlocked well for it being a floating object
     
  16. lostguru585

    lostguru585 Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    finally a fresh idea!

    Q'd for download
     
  17. Roflolcopter

    Roflolcopter Ancient
    Senior Member

    Messages:
    146
    Likes Received:
    2
    those are so good, like your other maps! please make more!
     
  18. One_Shot_One_Kill

    Senior Member

    Messages:
    16
    Likes Received:
    0
    My downloads are full so I can't get this one T-T. Can you explain how the weak spots work?
     
  19. xkevlarpro

    xkevlarpro Ancient
    Senior Member

    Messages:
    139
    Likes Received:
    0
    This has awesome written all over it.
     
  20. Caael

    Caael Ancient
    Senior Member

    Messages:
    12
    Likes Received:
    0
    That's honestly one of the best idea's ive seen in a long time. Well executed, a great concept and looks great as well. 5/5 and a download from me.
     

Share This Page