Headquarters v1

Discussion in 'Halo 3 Competitive Maps' started by xl RUNDLE lx, Jun 11, 2008.

  1. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    It also seems to take away from the realistic feel...its like your shooting paintballs or something.
     
  2. Lantus Nova

    Lantus Nova Ancient
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    cool sniper/longrange map!
    I really like the smal fake building that you made for I presume cover.
     
  3. Orphanslayer92

    Orphanslayer92 Ancient
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    I like the map but there should be less BRs
     
  4. The SEEJ

    The SEEJ Ancient
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    my only concern is the streets look so empty, you could put some fork lifts and some truck or some other kind of scenary, i really like the map just the emptiness is bugging me
     
  5. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    What do you think a fair amount would be? My only reason for having a lot is because the flow of the map keeps players in certain areas for a good amount of time, so I wanted to make sure that a lack of ammunition wouldn't make players abandon their strategic positions, just to reload their guns.

    Thanks for feedback! I'm looking ahead to make a v2, so everything is appreciated.
     
  6. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    Agreed...I was also thinking that when making the map. The reason it plays well is because of its simplicity, but I was having trouble with what to add in the streets to add texture without restricting the long lines of site.

    Suggestions? (besides forklifts and trucks...those are both good ideas.)

    Also, in v2 I'm thinking about adding some wire spools or crates and stuff like that in the garages/side bases for a nice homey feel.
     
  7. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    yea really I understand this is a BR map but still throw in some others unless you want it to be MLG. it looks good but there could of been a little more interlocking done to make the map easier to navigate good job on the rest 4/5
     
  8. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    What areas need more interlocking? I'll def. look into that for v2. Some areas are hard to get around for a reason (if you are in the long hallway by the side-base, you have to go all the way around the double wall to get to the stairs so that you can access the upper base.)
     
  9. raging_jordan

    raging_jordan Ancient
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    I think you should keep the emptiness on the street so the sniper remains useful
     
  10. raging_jordan

    raging_jordan Ancient
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    That section your talking about is good because it keeps the area close-quarters.
     
  11. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    Yeah, if I was going to add anything I was going to keep it slight so that it wouldn't affect gameplay that much.
     
  12. Norlinsky

    Norlinsky Guest

    There are some features I like. I don't know why, but I think this would be better without the house type buildings. The bridges running around everywhere would be great for going to different levels and open headshots
     
  13. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    I'll keep that in mind. Thanks.
     
  14. Loscocco

    Loscocco Ancient
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    by the pictures, this map looks really open, the map looks good, but the good parts are divided by big hallways of nothingness...
     
  15. Bacon Luvr

    Bacon Luvr Ancient
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    I think that the more smg's there r, the more balanced out the map is.
     
  16. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    Thats what I was going for....I wanted to isolate the fighting into long-range battles from between buildings rather than just have a run-and-gun festival. It does look weird, but it seems to play out nicely.
     
  17. ZOMG

    ZOMG Ancient
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    stick to brs,carbines, and maulers
     
  18. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    Yea, I prefer the MLG weapon choice. However, it seems like a lot of people prefer a little weapon variety...so I'll just watch the comments and see how it plays out.
     
  19. ZOMG

    ZOMG Ancient
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    Ya thats good but make your own choices to so it can have more originality(is that a word?).
     
  20. xl RUNDLE lx

    xl RUNDLE lx Ancient
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    Originality? I hope it is because I've used it before lol.
     

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