Bunkered Down

Discussion in 'Halo 3 Competitive Maps' started by RabidZergling, Jun 10, 2008.

  1. RabidZergling

    RabidZergling Ancient
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    Map Title: Bunkered Down
    This tiny chamber with virtually no safety leads to the swift deaths of even the best trained Spartans. 2-6 players.

    Download Map

    Description:
    Bunkered Down consists of a single room, with a elevated catwalk running along the edges. Two sets of lifts, on opposite ends of the map, can lift you up to the catwalk, as well as a destructible gravity lift in the center. The map always has nonstop action, even with just two players. Many power weapons can be found- a sword floats high in the center of the map, a sniper is just below it, and an overshield floats below the catwalks. To the left and right of the sword are maulers, and just below the overshield is a flamethrower. Although it may seem like too many, it balances out perfectly!
    The map is specifically designed for FFA Gametypes, specifically Slayer.

    Although the screen shots show an active camo, it is replaced with an Overshield in the latest version.

    Views from either end of the map.
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    A view of the sword jump.
    [​IMG]

    Going for the sword.
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    Looking down both catwalks.
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    Going up one of the lifts.
    [​IMG]

     
    #1 RabidZergling, Jun 10, 2008
    Last edited: Jun 11, 2008
  2. PwnCakes

    PwnCakes Ancient
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    map looks smooth and everything - good interlocking.

    But i have ONE question... It seems as though you could grab the sword and quickly run down and get the active camo... In your testing... was this a problem with Game-Play?
     
  3. hiddenninja17

    hiddenninja17 Ancient
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    I saw a mauler right next to the sword, making it easy for one person to grab the sword, mauler, and active camo and dominate, seems like something you could fix.
     
  4. Sonic

    Sonic Guest

    I like it but can I see more pics?
     
  5. Esquisofrenic

    Esquisofrenic Ancient
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    it looks verywell made and great for team swat
     
  6. RabidZergling

    RabidZergling Ancient
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    To reply to everyone talking about the sword/mauler/camo problems:
    Yes, it's easily possible to grab the sword and camo. At first, this led to alot of people dominating with the sword. On either side of the sword (in the catwalk) there are maulers, as well as a flamethrower (which I forgot to mention) located opposite the sniper. Although it may seem like a ton of powerful weapons, the map is so small that it is difficult to have one of the power weapons and not be surrounded by others (power weapons are in the center). Additionally, the fence walls between the catwalk and the rest of the map make it easy to stay behind a wall and shoot down a sword/mauler with your assault rifle.

    You are seeing almost the entire map in those pics. The rest of the map consists of very small alleyways, etc., so it would be really hard to get any more pics that are actually useful.
     
  7. JJ3672

    JJ3672 Ancient
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    I believe you have a few too many short range power weapons for such a small map. Take out either the sword, flamethrower, or maulers. And move the two that you don't take out further away (perhaps add a mauler to each side and make that Camo an OS, so there's no invisible sword guy sneaking around.

    I was actually impressed by this map considering the title. There's a billion other people naming their map Arena, and none of them are ever good, so try for something more original next time. Anything with the words "blood", "kill", or "warehouse" is pretty much off-limits.

    Could use some work: 6/10
     
  8. PwnCakes

    PwnCakes Ancient
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    JJ he described the whole "short range super combo" and stuff about 1 post up... but that is a good balance if you switched the camo to an over-shield that might sound like it makes it harder but it really doesnt because then maulers can take them down easier.
     
  9. RabidZergling

    RabidZergling Ancient
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    I like the idea of switching the camo with the overshield. I'll try it out tomorrow. I'll also try to think of a new name for the map.
     
  10. DrAyMeHr

    DrAyMeHr Ancient
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    hey that looks pretty cool, can barely even tell its on foundry, i like the sword jump, very original idea
     
  11. RabidZergling

    RabidZergling Ancient
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    Alright! I changed the map name to Bunkered Down, replaced the Active Camo with an Overshield, and increased the respawn times of most weapons (as well as reducing their ammo).
     
  12. BIGGnelson

    BIGGnelson Ancient
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    This reminds me of midship in two ways the sword in middle and the grav lifts up to another level i like to see the midship style but there are some major problems with weapons i think the middle needs some work and it also seems a little bit cramped with everything there it would probaly work pretty good for team swat
     
  13. RabidZergling

    RabidZergling Ancient
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    What are the problems with the weapons/the middle?
     
  14. PwnCakes

    PwnCakes Ancient
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    i think now that you've changed the map up... ill give it a DL... report back after a little play test... and give you my Idea's/Coments/Rating.
     

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