Gameplay- "Subway 7" is closely resembles a short tunnel, with one exception. It is also a crossing for a damaged inter-continental subway system. There should never be a moment of peace due to this map's close quarters, double-kills appear often. *Yes, there is a working train. Look both ways before crossing, I have a video on my file-share as proof of that. **Sorry, no Assault, Juggernaut Destination, Oddball or V.I.P. Destination. Description- "Long after its scheduled destruction, this small inter-continental subway rest stop remains active. 4-10 players" Pictures- Download- "A rest stop on Subway 7" Originally posted at Se7ensins.com
Good job i reallylove the train maps reminds me of terminal 5/5 in that pic the truck looks stuck does it get stuck?
I think it needs a couple more pictures, like maybe an overview. I like how you built the subway tracks though. Looks nice.
The truck will occasionally get stuck, this goes along with the map as it makes it harder to get the sniper rifle and there is no way for it to actually block the intersection. (Rarely) It will flip forwards onto it's front bumper and block the back crossing, the front crossing will always be open though. *If you are in it's way, you are dead, don't worry about it getting stuck before hitting an enemy.
looks really good. love the first pick the dead guy looks like he is sprinting for his life but looks very awesome 5/5
I like the basic idea for this map but it needs more detail including interlocking. There can be a lot of touch ups done. I suggest a second version with all gametypes.
i like the train and the subway idea but its been done quite allot recently and urs is looks very good, it seems a bit small tho and an overview drawn or not would b helpfull, i like how u turned the box the rightway up so it looks like a track
I am thinking about remaking but I've already started something else... Also, you don't have to use only my game-type. A fixed version might come soon though, I'm stumped on my current project. *Fixed broken links.