Pointe Du Hoc (D-Day)

Discussion in 'Halo 3 Casual Maps' started by LieutenantAshler, May 16, 2008.

?

What is the best aspect of this map?

  1. Concept (unique)

    55.6%
  2. Gameplay

    22.2%
  3. Appearance

    11.1%
  4. The fact that it's not on Foundry

    44.4%
Multiple votes are allowed.
  1. LieutenantAshler

    Senior Member

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    Thank you. It wasn't so much the scenery as the casemates that I find to be ugly.
     
  2. LuckoftheMoose

    LuckoftheMoose Ancient
    Senior Member

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    This is not a complete decoration/remake that has either no gameplay or very limited. This is an actual map, lol.
    I'll DL, looks like fun, got to test it out :D
     
    #22 LuckoftheMoose, Jun 8, 2008
    Last edited: Jun 8, 2008
  3. Irc WindDragon

    Irc WindDragon Ancient
    Senior Member

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    Pretty cool map.
     
  4. LieutenantAshler

    Senior Member

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    Tomorrow I Should be on sometime after 4:00. If any 1 would like to play a full game on it, send me a FR, but include your FH username, Otherwise I will probably delete the message.
     
  5. HumBoys

    HumBoys Ancient
    Senior Member

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    You don't have to go to such efforts to make a wraith immobile. Just put two bridges on it, pressing down on either side.
     
    #25 HumBoys, Jun 10, 2008
    Last edited: Jun 10, 2008
  6. LieutenantAshler

    Senior Member

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    Then the casemates wouldn't have been casemates. They would have been mountings. Plus I was running Short on bridges. Not to mention, the wraiths are supposed to be able to turn, they just aren't supposed to leave the Casemates.
     
  7. loadin shells

    loadin shells Ancient
    Senior Member

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    Nice concept

    i really love the Historically based theme, I am a tad concerned about the Ranger spawn area, namely that there seems to be only one, potentially leading to spawn killing, however I will see if that occurs when I actually play it.
     
  8. LieutenantAshler

    Senior Member

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    Spawn killing was actually a huge concern during construction. Thankfully, in all of the playtests, there was almost no spawn killing, and what little there was was actually on the defenders. And by the way, the Rangers have two spawn areas.
     

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