The Death Star

Discussion in 'Halo 3 Competitive Maps' started by barefootabe, May 19, 2008.

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  1. Draw the Line

    Draw the Line Ancient
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    and far, far away....
     
  2. barefootabe

    barefootabe Ancient
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    lol my downloads are at 666 =}
     
  3. Agamer

    Agamer Ancient
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    very neat and nice map you have made here. I definately love the cell block on how very nicely interlocked it is.
     
  4. philthyphillup

    philthyphillup Ancient
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    this is frigin awsome!
     
  5. DrAyMeHr

    DrAyMeHr Ancient
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    nice interlocking, the pic that grabbed me the most was the chute, to me that just shows that you know what ur doing! i'd like to see whatthat chute does =D
     
  6. Pyro Liam

    Pyro Liam Ancient
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    It looks beautiful. Very cleanly done. I'll have to DL this one.
     
  7. LeafsMan13

    LeafsMan13 Ancient
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    Wow the merging on this map was insane! good job man. i really enjoyed playing on this!
     
  8. Hazza

    Hazza Ancient
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    This map is awsome! It's beautifully interlocked and i salute you for not putting instant death in the trash compacter, it's much more fun to fight than to die!
     
  9. CHUCK

    CHUCK Why so serious?
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    alright let's play rescue princess leia now. vip gametype that supports such a goal? lol. well anyway, as everyone else has said. this is brilliance 5/5 as of now. the trash compactor was just the icing on the cake for me(it's great). i cant wait to run through this one.

    you should have made it so the trash compactor's walls slowly close in (just a little for effect) using timed map events. so people can be like "hey! the walls even move! oooo"
     
    #69 CHUCK, Jun 8, 2008
    Last edited: Jun 8, 2008
  10. aREALia80

    aREALia80 Ancient
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    looks amazing! dl'd.. what does it look likke from outside?
     
  11. PapaSmurf

    PapaSmurf Ancient
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    well made. good job with the interlocks
     
  12. Fillmore Roy

    Fillmore Roy Ancient
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    Based on your post, this looks like a great map to screw around in. I have started to DL this, and I will add my thoughts to this post after a "Forge-though."

    EDIT: Well done, well done indeed. The interlocking is seamless, the layout great. However, I noticed a budget surplus of $145. Was that intentional? Or did it just end up that way? Anyway, using that extra, there are a bunch of things you could do to add some aesthetic appeal to this map, like something similar to computers in the control room or some extra doors in the long hall. Overall, the map is great, but there are a few aesthetic improvements that could be made for a future version.
     
    #72 Fillmore Roy, Jun 8, 2008
    Last edited: Jun 8, 2008
  13. raging_jordan

    raging_jordan Ancient
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    you should have kept the trash compactor and added another floor to keep it a decent size, it would it more original. But it is amazingly smooth and the interlocking is great!
     
  14. Ether

    Ether Ancient
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    Haha, I'd be proud of it as well. But time, for the most part, equals high quality and durability. I'll give it a look when I can, good job!
     
  15. Awkward Silence

    Awkward Silence Ancient
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    HOLY -blam!- I thought this was going to be like a lame recreation of the outside of the death star, like a ball of walls or something, but then I clicked on the thread... and my brain exploded. Nice, man. Q'd.
     
  16. Arch3m

    Arch3m Ancient
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    It's very nice, but it's amazingly easy to break. Jump on a fusion coil, punch it, and fly to the world outside.
     
  17. ash55

    ash55 Ancient
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    Love it... but why's it in the competitive section? :/
     
  18. boxy2142

    boxy2142 Ancient
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    wow that must have taken along time.
     
  19. damarco

    damarco Ancient
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    I waz thinking about making sumthin like this but i thought i wuld run out of objects to do it. Good job im definetly downloading!!!
     
  20. R0CKET M00SE

    R0CKET M00SE Ancient
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    Dldldldldldldldldl This Map Looooooks Sweeeet
     
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