Enclosed Created by Aitius Supported Gametypes: Slayer, KOTH, Oddball Map Description I know that there is another map out there like this, but this is focused on competitive gameplay and fast paced action. This map is the base on Last Resort, and is impossible to get out of. (However, I had to take out all grenades but firebombs, so you must have gametypes.) All of the above gametypes are set to free for all, so make sure that you change the setting if you want to play with teams. I would suggest no more than six people, or else it starts to get crowded. The weapons and equipment list is as follows, with the respawn time in parentheses: Spiker x2 (45) SMG x2 (45) Sniper x1 (150) Shotgun x1 (150) Turret x2 (120) Needler x1 (60) Assault Rifle x2 (45) Battle Rifle x4 (45) It is also the starting weapon Plasma Pistol (60) Bubble Shield x1 (120) Firebomb Grenades x8 (10) there also has to be a minimum of 6 on the map to keep things interesting And now for the screenshots. _________________________________________________ Overview 1 (In KOTH, the hill is unmoving in the center area) Overview 2 View of the shotgun tunnel Turret Hallway One Turret Hallway Two Yours Truly _________________________________________________ Thanks for looking at my first map and please leave feedback if I am doing something wrong or if you liked it. (Or if there is a way to get out) P.S. There is only one way to get out that I know of, and you must be the monitor. The way is over the teleporters that block the windows. ------------------------------------- ------------------------------------- ------------------------------------- ------------------------------------- Keep in mind that this is my first post and it was a good way to learn how to post correctly. Download Enclosed Download Enclosed Ball Download Enclosed KOTH Download Enclosed Slayer
I duno it's not much more than the base of Last resort emptied out... I guess it could be fun but not very original. Try putting some unique scenery in there. edit: but thx for posting correctly lots of people don't.
Thanks for the feedback. I am currently working on some new ideas for it, and I am hoping to release a version two that is better and more unique. I will also try to fix the teleporter problem, but that is the easiest way to keep people inside a map with objects that can be moved if punched
Try using crates and containers with tele-porters to make them immovable to block off the exits of the base rather than putting tele-porters.