Does anyone know who made this: I need to talk to them and anyone else who makes quality simple Promethean structures. Looking for prefabs to populate a mondo Promethean-themed Battle Royale map. I don't have time to build it all myself. I dedicated a year of my life to scripting, and then burnt out, so now I'm trying to get some game modes finished and published (Battle Royale, Headhunter, Juggernaut) before Infinite drops because I've already put so many hours into them that to not finish would be a waste. Edit: I both found this prefab, and decided I want all my builds to be custom after all
Grab some snacks sit back and relax, this one is long and moves quickly, hope you enjoy, feedback welcome
A Just Keep Driving map on Halo 2 Anniversary that exploit the mist near the bottom of the canvas map Skyward, as well as explosions in the distance to implement thunder for added effect of foreboding atmospher. (As you can see I'm new here and having trouble attaching images properly to my post, help lol)
I know this may be weird and it took us a long time to get back on track, but we launched a new series today, ForgeHub Map Features. This week's feature is from GamerPeepFreaks and the map is called 'Operation Sandstorm'. For the next several weeks, we will have a new feature every Friday! We plan on continuing this when Infinite arrives! @GamerPeepFreaks
Just so you know, I expect all you ****ers to remake all of these amazing maps in Infinite and they better look incredible and play better than ever. I'm forcing my Halo privilege all over you all. There's been far too many great maps that I never get to play in Halo 5 due to that annoying missing split screen. I never even get to play my own maps which is why I haven't gotten around to completing anything. So many almost finished, mid construction, and barely started projects. The crappy thing is the better Forge gets and the better you all get the less I want to Forge. Kinda ****ed really. I still have a map concept that I've been dreaming about since the release of Halo 5 but the object motion features never received the polish that they deserved. (which was a prerequisite) Maybe Halo Infinite?