a **** ton of additional research and sweat over the past couple months has produced the following result... A new, even smoother method of linear motion has been developed/discovered, and can be applied to rotation, within certain constraints... white paper and video to follow. World first... https://xboxdvr.com/gamer/exterrestr1al/video/61820015 And... Here is the linear motion demo'd in a way that shows you can now achieve ANY speed, from the incredibly fast, to the insanely, unnoticably slow! (yes the red stone-brick is also moving, the black one is not) https://xboxdvr.com/gamer/exterrestr1al/video/61574644 Map Demo
oh, and @Omni42 i haven't forgotten about you But this excursion from your rotation woes has taught me a lot, as did trying to fix your map! Honestly, I have to thank you for even putting me on this task, cuz it just caused another breakthrough, or two or three! (at least two that I can think of)
edit: Fixed the pictures on my laptop http://imgur.com/gallery/JkFSWbY http://imgur.com/gallery/TYl2I3H Edit: why my pics not show up?