Welcome to the submission thread for the 4v4 slayer forge contest. Submissions here will not be collected until the thread is closed and the submission period is closed. Please restrict your submissions to 1 post per person, so that we can group maps together and make it easier to track everything down. Should you need to submit more maps, simply edit your post and add them there. Any maps edited after the dead line will be dropped. We will save these maps as they are submitted here to our own files so that you do not update them after the submission date. Announcement Thread. Each submission should contain: 1 screenshot per map minimum (The first screenshot will be used as the thumbnail when referencing the map) Map name Map link to forgehub Author Gamertag Any co-forgers gamertag A short description of your map CONFIRM THAT YOUR MAP IS SET TO VISIBLE BEFORE YOU SUBMIT IT. Template: Harbinger Max Extra A forerunner outpost on a cliff overlooking the ocean. Link to the Trello board for the contest can be found By clicking here
Parallel https://www.forgehub.com/maps/parallel.5648/ Mauimndz A small futuristic facility. Yes, it is visible.
Was I the only kid that saw Target as an experience rather than just clothes shopping with mom? That **** almost pumped me up as much as a trip to Toys R Us. You'd like wait patiently and then your mom would be all like, "Ok if you want a toy you can get one, but only one that's worth less than 20$." Biggest descions I've ever made in my life.
Map name: Solstice Forger: shonbag69 Description: Medium-sized assymetrical map. Themed off of a city imagined by me. Works with Slayer and with Strongholds.
Map Name : Suprematie Forger : ArKer Spectre Description : A cybran like structure surrounded by trees and ruins of an past time. This map supports Slayer, CFT, oddball and Base.
Map Name : Aria Noir Forger : ArKer Spectre Description : Aria-Noir is an asymmetrical map made of rock and forerunner structures.
Map Name: Containment Forger: KINGCREEPER96 Description: Containment takes place on a UNSC Rig in an arctic sea that has been overtaken by the Flood
Map: Hoodlum Link: https://www.forgehub.com/maps/hoodlum.6180/ Author: CertifiedChamp Large, Turf inspired urban 4v4 map with a Warthog.
Map: Bleak Link: https://www.forgehub.com/maps/bleak.6768/ Author: CertifiedChamp Bleak is a Victorian style urban map; initially created for 2v2, the map is large enough to support fast paced slayer games.
Map: Excavation site AV-1 Link: https://www.forgehub.com/maps/excavation-site-av-1.6808/ Author: Noble Renegade After discovering Forerunner signals emanating from an Ice Age planet, the UNSC is attempting to excavate the signal’s origin. The core attached to the front of the control center can be destroyed by players to open the control center's blast doors as well as open temporary clamber routes. Built for 4v4 slayer, ctf, strongholds, assault, and ricochet. Map is set to Visible.
Map name: Templar Author: ARPOD Description: Dust storms have overtaken this once sacred temple leaving it in ruins. Setup for 4v4 slayer. Also setup for ctf, strongholds, and oddball. But primary gametype is slayer. Map is visible. Forgehub link: https://www.forgehub.com/maps/templar.6812/
Map Name - Verctition Link - https://www.forgehub.com/maps/verctition.6777/ Gamertag - Teddy Vl (lower case L) Short Description - A small Sangheli structure within a large trench. Screenshot -
Map : Seraphim Forger : ArKer Spectre Description : It is a quasi-symmetrical map with 3 to 4 open floors.
Map name: Tourist Trap Link: https://www.forgehub.com/maps/tourist-trap.6694/ Author GT: MartianMallCop Description: This Tourist Trap will be not be a round trip. Remind me to save a separate file for this so I don't accidentally make updates after the deadline.