Level Design Sketching Tools and Preference

Discussion in 'Halo and Forge Discussion' started by Nitro, May 7, 2018.

  1. Nitro

    Nitro Guilty Spark

    Messages:
    549
    Likes Received:
    1,467
    Napkins? Loose sheets of paper? Sketchpad? Gridpaper? Pencils or pens or both? Computer software?

    What do you prefer to use when designing something? I know that everyone has their preferred method of choice and some don't do any sort of preplanning, but for those who do, what steps do you take and what tools do you use when designing a level?

    Personally, I've tried sketching things on gridpaper, used photoshop, and love using pencils then later outlining the design with a sharpie.
     
  2. Dunco

    Dunco Troll Whisperer
    Forge Critic

    Messages:
    2,068
    Likes Received:
    7,452
    i draw my layouts on my thigh when im taking a dook
     
  3. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    3,010
    Likes Received:
    5,899
    I can only design maps in the winter. I need snow to piss in.
     
  4. Nitro

    Nitro Guilty Spark

    Messages:
    549
    Likes Received:
    1,467
  5. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    Paper pencil :)
     
    Nitro likes this.
  6. MULLERTJE

    MULLERTJE ROGUE
    Senior Member

    Messages:
    2,394
    Likes Received:
    6,298
    Never did. Maybe I should start...
     
    ExTerrestr1al and Nitro like this.
  7. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

    Messages:
    3,111
    Likes Received:
    1,799
    I use anything and everything. Everywhere I look in my house literally has scraps of paper with designs, notes, goals and concept sketches... I started to use a whiteboard but I didn't like not having the history of evolution with the design without taking pictures of it. And I also used Kritta for a short time so that I had clean digital photos but it was far too time consuming and I'd rather just focus on the design with that time.

    Short answer, I guess that I prefer paper.
     
    Soldat Du Christ and Nitro like this.
  8. qrrby

    qrrby Waggly piece of flesh
    Senior Member

    Messages:
    1,970
    Likes Received:
    4,438
    A quarter ounce
     
  9. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    It's very hard to craft a 3d space that has good lines of sight and framing from all angles when using top-downs and sketches, and I think drawing maps on paper (unless it's in 3d) actually tends to dumb down your map from the start.

    Now, if you've already made the map in an editor and can visualize the space really well, then making tweaks on paper before the final build is faster an easier. Just make sure you have good spacial memory.
     
  10. Nitro

    Nitro Guilty Spark

    Messages:
    549
    Likes Received:
    1,467
    I guess what sparked this thought was from doing this method of top downs has helped me get a decent start a scaling a foundation. I don't think I've even finished a blockout following the layout from start to finish. Because as time progresses, the layout evolves. Also between reading blogs and books about these things, preplanning is must. Some people may not need it and can see things all the way to end, for me I can have a great idea but I usually forget it unless I jot it down or truly plan on it.

    I understand your point though. Trying to make 3d space, in a 2d art is sort of silly.
     
    Xandrith likes this.
  11. Preacher001

    Preacher001 Ancient
    Senior Member

    Messages:
    1,598
    Likes Received:
    1,992
    Here I was thinking that there is no such thing as a paper pencil but surprise surprise they seem to be making just about everything these days.

    recycled-paper-pencil-500x500.jpg
     
    Soldat Du Christ and Nitro like this.
  12. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    "Everywhere I look in my house literally has scraps of paper with designs, notes, goals and concept sketches" this XD my women complains about this so much
     
    Blaze and Preacher001 like this.
  13. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Yeah. The big hurdle with level design in general is that you can't quickly iterate. Forge is probably the fastest medium that I know of, but I still want something faster. If I could just spontaneously generate whatever I saw in my mind, nothing could stop me.
     
    shonbag69, Dunco, Nitro and 1 other person like this.
  14. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    clay sculture in a 3 dimensional box that digitally scans and maps the surface to 3d modeling program in real time. so you sculpt with your hands and then scan and import
     
    Xandrith and Preacher001 like this.
  15. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

    Messages:
    3,111
    Likes Received:
    1,799
    Unity + Probuilder. Definitely a bit faster than forge and leagues faster than UE but you can't drop in drop out without have a base game.


     
    #15 Blaze, May 10, 2018
    Last edited: May 10, 2018
    AceOfSpades, a Chunk and Xandrith like this.
  16. shonbag69

    shonbag69 Legendary

    Messages:
    64
    Likes Received:
    42
    I like using paper and pen/pencil. I used to sketch out full top down layouts but it's very hard to get much verticality within maps this way and the vertical interactions become very difficult to interpret. Currently I have exams coming up and have had my xbox stowed away since probably before January, so obviously I haven't been doing much forging. Funnily, I've never had so many ideas for map layouts, themes and designs pop into my head over such a short space of time! I've been sketching out every idea i've had and I've avoided doing layouts and instead sketch out small 3D sections of maps and will figure out how to piece them together when I'm back on. One of my favourite maps has been stuck in blockout or partial blockout for a very long time because I couldn't decide on a design for it, but this time away from forging has allowed me to come up with a solution. Can't wait to get back on and see if it works. I've really diverged from the question; but in short, i prefer using pen and paper, sketching various design elements or sections of maps.
     

Share This Page