Foundry Anarchy

Discussion in 'Halo 3 Competitive Maps' started by MultiLockOn, Jul 1, 2009.

  1. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    Author:
    MultiLockOn

    Map Name:
    K.O.T.H. Anarchy

    Map Canvas:
    Foundry

    Map Size:
    Medium

    Player Count:
    4-10

    Supported Gametypes:
    Assault, Capture the Flag, King of the Hill, Oddball, Team Slayer, Territories

    __________________________________________________

    Description:

    [​IMG]
    Image by kidbomber and Miraj





    Anarchy
    MultiLockOn


    Anarchy was a three month project for myself, as is most of my maps. It originally was supposed to be a full out Conquest map, but at a certain "Forgers Block", a new idea surfaced. And K.O.T.H. Anarchy was born. This map boast not only eye catching aesthetics as for interlocking, merging, and other unique features, but is both complimented and rivaled by it's gamepaly. The name Anarchy more than outfits this map, as the chaos that can come when just stepping into the highlighted boundries marking the hill is devastating. Skill alone won't carry yourself through this map, but teamwork and just a bit creative movment along with it. I hope you're ready for this.


    Spawn and Weapon Placement


    This portion of the map execution I take much pride in. In both these areas of the map I was assisted thoroughly by AZN FTW which I am extremely thankful for. Not once will you find yourself spawning too close to action of a passing enemy spartan, nor too far from an objective point. The weapon setup throughout the map only walks right along with the spawn placement, as you'll always find a handy B.R., or a set up duel-able weapons within a comfortable walking distance post resurrection. Here's the weapons list.

    • -6 Battle Rifles
    • -2 Sub Machine Guns (SMG's)
    • -2 Covenant Plasma Rifles
    • -2 Covenant Carbines
    • -4 Plasma Grenades
    • -1 Rocket Launcher
    • -1 Sniper Rifle


    Outfitted Gametypes


    This is where the map really shines through. Unlike most maps where out the primary supported gametype is under most conditions Team Slayer, this map was modeled towards, and supports with great fluidity, King of The Hill. This will blow you away, with the style in which this map plays to King of The Hill. I'm proud to say with as little bias as I can muster, this map plays King of The Hill better than any map I have ever played, I strongly encourage anyone who is looking for an amazing KOTH match to download this map with its custom gametype KOTH Anarchy, which I will be keeping to myself for the time being. Here are the supported gametypes.

    Primary Supported Gametype
    King of The Hill

    Secondary Gametype:
    Territories

    All Supported Gametypes
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    Screenshots


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    Action Shots

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    I had to cut down on the thread size, since Forgehub has a 20 picture limit. If you'd like to view more of the map, click here.

    [​IMG]
     
    #1 MultiLockOn, Jul 1, 2009
    Last edited: Jul 1, 2009
  2. TKS x MoNsTeR x

    TKS x MoNsTeR x Ancient
    Senior Member

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    I see a carpet box.. yay!
    But really, there are some nice merges in this.
    I like the snipe spawn alot.
    But why did you put a truck and forklift and all that crap?
    Good map.
     
  3. Devil95

    Devil95 Ancient
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    Love it. Beautiful Design and weapon balance. Really good for Koth and Slayer By the looks of it. nice map. 5/5 Cant wait for any of your other maps.
     
  4. CommanderColson

    CommanderColson Forerunner
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    sometimes you just gotta dance man
     
    Faulk Smash and MultiLockOn like this.
  5. MultiLockOn

    MultiLockOn Ancient
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    Ooh gosh ahaha
     
    Xandrith likes this.
  6. AceOfSpades

    AceOfSpades Talented
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    Wow good job I'd definitely rate this a 10/10, really great geomerging
     
    MultiLockOn likes this.
  7. Faulk Smash

    Faulk Smash Ancient
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    How do you get objects to go inside of each other like that?
     
    a Chunk likes this.
  8. CommanderColson

    CommanderColson Forerunner
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    well, first the objects have to love each other very much
     
  9. CertifiedChamp

    CertifiedChamp Legendary
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    not textures? no grime? worst h5 map ive ever seen
     
    MultiLockOn likes this.
  10. MultiLockOn

    MultiLockOn Ancient
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    **** you this map is the best you just don't understand
     

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