What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Sethiroth

    Sethiroth Sensei
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    @
    I would read the post above yours LOL.
     
  2. Xandrith

    Xandrith Promethean
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    Seth's map is stupid and doesn't deserve any attention.
     
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  3. Sethiroth

    Sethiroth Sensei
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    Ayyy Much better. HHAHAHAH
     
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  4. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    Post inbound from someone who actually plays this game! That should mix things up a bit :)

    So my lobby has more or less only been 1v1 maps for the past 3 weeks. First and foremost it's pretty obvious that the community at large is having a hard time wrapping their heads around 1v1 in Halo 5. Even really experienced Forgers are having some issues. That's not to **** talk anyone; if anything I'm happy to see so many people outside their comfort zones. That being said, after quite a bit of time spent actually playing maps I have some pretty neato observations.

    I want to point out a few maps I think are rather strong competitors right now:

    Icebox (MythicFritz) - 00:57:30
    Ad Nauseum (PharmaGansta) - 01:30:00
    Dark Abyss (Mr DeliciousMan) - 02:34:00
    Unnamed (xzamplez) - 02:48:00

    These maps really apply a solid appreciation for the extended mobility in Halo 5 making so that the map itself doesn't have to do too much heavy lifting when it comes to how you can approach fights. The layouts are easy enough to pick up without being ultra plain or straight forward and maybe most importantly for me; the maps do not give the lesser skilled player a chance to pull cheap kills or overly avoid deaths. These 4 maps all apply different principles in their approaches and the execution is pretty solid.

    Are there things to be improved? Of course. But I think if you're having a hard time grasping 1v1 in this game, these might be worth playing a few times just for reference sake.

    I really do believe that at the end of the day, the 1v1 should be a test of ability and if the map is tilting the scales in favor of one player, it is impeding on the actual gameplay.

     
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  5. Dunco

    Dunco Troll Whisperer
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  6. MultiLockOn

    MultiLockOn Ancient
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    I was just messing with ya :)
     
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  7. Spranklz

    Spranklz Ancient
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    i donut understand
     
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  8. qrrby

    qrrby Waggly piece of flesh
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    What did you miss? He seems fairly opun
     
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  9. MultiLockOn

    MultiLockOn Ancient
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    I've explained it as eclairly as I can.
     
  10. icyhotspartin

    icyhotspartin Legendary

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    Any map that isn't vertical is utter crêpe
     
  11. Dunco

    Dunco Troll Whisperer
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    These puns are making my eyes glaze over
     
  12. Spranklz

    Spranklz Ancient
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    Don't worry, I don't know if I'm maple to make any more donut jokes. You can stop bacon me to stop.
     
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  13. Xandrith

    Xandrith Promethean
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  14. MultiLockOn

    MultiLockOn Ancient
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    Vex mythoclast
     
  15. Xandrith

    Xandrith Promethean
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    nobody is going to understand that reference
     
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  16. MultiLockOn

    MultiLockOn Ancient
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    That's okay I got a chuckle out of it
     
  17. qrrby

    qrrby Waggly piece of flesh
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    Wow, great to see a JUDGE being so TRANSPARENT :mad:
     
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  18. icyhotspartin

    icyhotspartin Legendary

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    PUT IT IN THE RULES!!!!!!!
     
  19. Dunco

    Dunco Troll Whisperer
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    I ate too many hot Cheetos and now my guts are pissed at me
     
  20. MultiLockOn

    MultiLockOn Ancient
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    Ugh multi calm your ego you douche bag
     

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