Hidden Shrine Made by: Federaltag This map is the result of a disease I have known as the Late Night Forge Syndrome. I would like to thank Massacre Saint for testing my map at 4:00 in the morning. This map inspired by a few drawings I made but like always I can't stick 100% to my drawings. This map is supposed to be an isolated temple which has a secret underway passage. The passage way although came out looking like a mine shaft. I stayed up late to finish this so please ENJOY Story: This is an secret shrine dedicated to the enemy goddess of war. Made for Slayer and CTF -----3v3 Since I'm not good with stories I have plenty of pics!!! Sorry if there were to many pics Please Comment... Download Hidden Shrine
extremly aesthetically pleasing - i love the blue themed wall and the pallet floor it is a definate seller for me
I'm sorry but that picture has completely put me off, gameplay wise. Picking up an oversheild when you have camo cancelles out your incinvibility. Also something I hate on maps is having spike and plasma grenades. Gameplay wise I'm not sure because of weapons. But yes, very aesthetically pleasing in most areas, this map shows what your strengths and weaknesses are in forge. Also, its never bad to have too many pictures.
looks good, its not my kinda map though. i would personally put this map into casual. but its aesthetically great!
Absolutely Gorgeous! The only thing you could improve postwise would be to include a list of weapons, grenades and EQ
That's the point. It's supposed to be an aesthetic piece(head of statue as seen in the third pic). And also some people hate having to scroll through everything they only want pics of the layout and a few actions. And to to those I was giving the apology.
That curved wall looks smecksy, and i dont see whats wrong with having active camo+overshield. What it basically makes is an overshield that has a different look to it. IMO having that instead of an overshield is a plus because it adds an aesthetic feature that isnt seen often(i mean u see combining ups frequently, but u dont usually see ones that can be picked up and arent overpowered). Will have to dl b4 i can comment on gameplay.
This map would be twice as good if you didnt have two things 1) Camo and OV right beside eachother (or close enough to easily grab both at once...) 2) Like someone else said, spike and plasma nades on a map doesnt look very good and can make it tough on people used to always knowing what nades their on. If theres two types of stickies, that it makes it weird Nice design, just work on some of the gameplay like mentioned above. I really like pics 15, 16, and 19
Are you serious? Anyway, I don't think the map will provide the greatest gameplay, but it definitely shows your impressive skills as a forger. Great work.
He actually picked up the Overshield first (the clue was that he had clearly already beaten down Federal Tage), and the Camo doesn't cancel out the Overshield like the Overshield does the Camo.
looks pretty good some places put me off but some r realling done nicely like the pallet floor is a nice feature and u used the shield doors well