Map Title: Exgage Omni Two Teams. Four Individual Battles. True Test of Skill. Download Map Download Gametype Description: This map takes Foundry and puts it into four separate challenging sections. Each section has been specifically made to serve a specific weapon and that weapon only. There are sections for the following weapons: Magnum / Sword / Battle Rifle / Sniper Rifle. The Magnum section is located in the back of the map, making it a long hallway battle with only a few obstacles in the way. The Sword section is located in a floating cage with only but your opponent to stare down, having no obstacles to inspire a intense duel. The Battle Rifle section uses the two areas on either side of the middle wall with a two story set up on both sides. The Sniper Rifle section takes over the whole main floor and has many perfect sniping obstacles in the way. How the game works is that each member on one of the teams will duel off against a single opponent from the other team in one of the said sections. Each kill gives the team a point, and after every victor has been decided in each section, a new round with start, in which there are seven rounds. ( Note: If at least one player remains from each team at the end, you will actually have to wait for the one minute time limit to be over for the next round as the game has no way to establish to start a new round in this situation. ) Each player will be put in a random section, giving no way to specifically choose a certain weapon to use. At the start of each game/round, the weapon for that section will be placed in front of each player for them to grab. Each player with start with a Magnum and is expected to pick of the weapon of that area. ( Note: A custom power up has been made for the Sword section so that using the Magnum will be virtually useless against your opponent ) Once the seven rounds are up, whoever has the most points is the winner. There are only three essential requirements to playing this game. If these are both not met, the game will not work as it should. 1. Each team must have the same number of players. 2. The most a team can have is four players, and the least a team can have is two players. 3. In order for the spawns to work, the team colors must be red and blue. Screenshots of Sections: Sniper Rifle Section Battle Rifle Section Energy Sword Section Magnum Section
interesting idea not sure i understand how it will work fully and how it will stop people from roaming and teaming up but hey i suppose thats the honor rules
The sections are inaccessible to each other and each player spawns in one section, unable to get into the other duels.
although we did implement some windows between the BR and sniper sections allowing for visual assistance or just plane humor. sword, and magnum sections are left out however, sorry no view for you unless your dead.
looks like a fun minigame, but competetitive is out of the question. try organising a tournament, it looks good for that
Actually the game play is quite competitive. I would not have posted here if I did not think it belonged here. Try for yourself.
excellent map..... u should keep the main section and take away the floating base, i reckon with some patience u could turn this into a great assault or CTF. Keep the standard, its great!
I really like the idea. but the maybe the map could be a little bit better? idk, you are kinda resricted too foundry's size tho. if only you could make foundry bigger...
We have ran through the game many times and it took a while but the spawns are set up so that everything works. Trust me, they work.
we did use a bit of interlocking, but the majority of the map didnt require any as it was mostly symmetrical in nature. really didnt need to force things into place until it came to the mending of walls and stops for grenade jumpers in the BR pit
I really do not understand how these forums are supposed to work. I thought the whole point of posting a map was so that it could be downloaded, tested out, and given a rating and/or the creator given suggestions. Though a complement, this reply makes me sad.
There is a custom power up that is automatically used by the two players in the sword section. This power up has been tweaked to make the sword duel longer and more intense. It would be nice to get some in game feedback from it to see if it should be made into a shotgun section instead.