I'm sketching some stuff for the map i'm working on currently that i'll post in a bit, and then i'll post the actual map pictures when it's cleaned up. But i'm really stoked with the direction it's going so far. It's simple like all my maps, but it has a very unique premise and gameplay theme. It'll be a really tactical and methodical 2v2 map that rewards the aggressive team, but still allows a team to play slower if they choose. And i think it'll also support 4v4 slayer and strongholds. ^_^ Also it's not a donut!
I've been working on not touching Halo 5. It's going exceptionally well, but I'm not sure how to take share a picture of it.
go to 0:20 for the good part https://www.halowaypoint.com/en-us/...tspartin_a5b0d585-9d15-438b-922c-913bdcc0274b here's WIWO thanks to some help from the people who know who they are for the neat ideas, I think they work p well
Some concept art I'm using as inspiration for a 2v2 that will never be finished. Hopefully I have some progress pics to post tmmrw granted I make any layout progress.
RIP the map that never was. Made this a loooong time ago for 1v1 @no god anywhere and wanted to make it the greatest human themed map evar but performance runs at like 20 fps.
aliaaaannn thats cool lol right now im trying to figure out how much floorspace is inside vs outside. make it too big and it's just a pyramid. make it too small and there's less micro pathing. but more importantly, people need to be able to move around quickly. decisions --- Double Post Merged, Jul 8, 2017 --- these pictures dont even show your layout smh
I'm just happy to see some kick-ass maps in WAYWO. I don't mind WIP threads either. I guess what it stems down to is, maybe we should consider having WIPs in the Map Database?
Make sure you add that /s if it's needed, most people can't take a joke around here. Also: Placeholder for my btb biodome