Download Map Players= 2-8 Gametypes= Slayer, KOTH, Oddball ( Tell me of any gamrtypes you like and I will add them ) This map has multiple levels and is alot of fun to play. I have tested and retested to make the map fair and even. Weapons and power ups spawn at different times. There is two main levels. The bottom has a vaulted ceiling and multiple fencing levels. Everything has a give and take.Hidingbehind box may seem like a good strategy till someone ignites a fusion coil near you flushingyou out. The second level has many hiding spots. The whole level has secrets that appear at different times. This is a incredibly fun level, please leave coments ( good or bad ) to tell me how to improve.
looks really great how there are so many levels to go on good job! the main problem I have with multilevel maps in foundry, though, are the upper levels. The uppermost level has a barrier that prevents you from jumping, so gameplay gets kind of wierd other than that, great!
The multi level on the first floor is fence wall interlocked with the walls.Also there are crates withsurprises to jump on. The second level has a small area with limited jumping, but is great for ducking and covering.
not saying that this looks bad, in fact it looks very good, the construction looks very neat and tidy. But lacks a originality. It looks like a big corridor. Yeah the multi levels look cool, but it lacks something that just makes it stand out from the others. Also, this is just me but I dont like the usage of your name into the map title.
Thanks for being honest. Maybe I need to describe it better, but it did start out as two long corridors, but I ended up having money left over. The top has an L shape to it. The bottom has an added section with a low ceiling. It is only my second interlocked map. I am still trying to get ideas down of what I like and dont like. As far as the name is concerned, I just couldn't think of a good name, I agree, putting my name in it is kinda corny, but oh well.
What made this map so fun is that it had so many twists and turns in it. It seemed like there were a lot of assassinations the round we played. Good job.
I seen lots of your maps and most of them are great, including this one. But I want to see some geo-merging from you aswell as just interlocking.
This loooks great ! The fence walls look great and interlocked into the walls ... And it looks like a close and good map ..
Thanks, I am not that good at geomerging, and it does have alot of twists and turns. This map is old school.