Light3n

Discussion in 'Halo 3 Competitive Maps' started by Novak, Jun 1, 2008.

  1. Novak

    Novak Ancient
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    [​IMG]

    DOWNLOAD Light3n
    DOWNLOAD MLG Light3n
    MLG FFA v5
    MLG TS v5

    MLG FFA not required, but recommended


    Assymetrical FFA/2v2/3v3/4v4 map. - By NovaK - 2-8 players

    This took me about 25-30 hours to make over the course of about 3 weeks. I first started planning out the layout when one of my friends said "Alright, well now why dont you make a good map" after we played on Pinnacle. A lot of people liked Pinnacle as an FFA, but it was too enclosed and there wasnt enough space to move around. Rockets dominated the map, and it was very narrow. It looked great, but it was lacking gameplay-wise. So I told him Id make the ultimate FFA map.

    For about an hour, I thought about what Id really like to see in an FFA map. Asymmetrically, with different "bases", with a central structure suspended out over the middle. I actually started making this before all the asymmetrical MLG maps started popping up, I just didnt work on it 12 hours a day like some of them did. I started off making the 'central structure', the semi-bridge suspended over the middle. After using up most of the boxes and walls on the central area and A bases, I had little left for the B base. I tried to be a little creative and decided to use some crates and signs, working with what I had.

    I tried to incorporate a lot of 'trick jumps' or tactical jumps that players could use to easily get out of sticky situations or get to power weapons quickly. Heres an example of one of the harder ones:

    [​IMG]

    Here are a few more, going from easiest to hardest. The more consecutive jumps you have to make the harder it is to pull off in an intense FFA. Since I already have 20 embedded pics, Ill have to link these, sorry.

    Jumping into bubble sheild box

    Jumping into sticky box; Very hard to pull off

    Launching off the fusion coils

    Alternate way to get up to sticky nades

    Another way to get up there

    The hardest way to get up to stickies, but also the least expected



    In the first playable version, the sword dominated the map. A lot of people complained about how one-sided it was, so I decided to throw in a flamethrower to go along with the sword. Canceling out the dominance of the sword, it almost "lights up the map". Thats not why I chose the name Light3n, but it fits it very well.

    In my opinion it turned out really well. Ive played about 10 FFAs on this (winning almost all of them, lolz) and everyone always had a good time. Please post any comments or criticism, just keep it nice. Ive had a few people try and get out, helping me find a few spots and I fixed them. There might be a way out using the crane, but I havent really looked into that so please tell me if you find something. I have almost nothing left to use, so Im gonna have to be creative if someone finds a way to break it.


    :: Weapons ::

    • 1x0|0450secs0|20clips0|0Assault0Rifle
    • 4x0|0450secs0|20clips0|0Battle0Rifle
    • 2x0|0450secs0|20clips0|0Carbine
    • 1x0|0450secs0|20clips0|0SMG
    • 1x0|0450secs0|20clips0|0Plasma0Rifle
    • 2x0|0600secs0|00clips0|0Mauler
    • 1x0|0600secs0|10clips0|0Sniper0Rifle
    • 1x0|0120 secs000000000|Energy0Sward
    • 1x0|0120 secs000000000|Flamethrower


    :: Equipment ::

    • 1x0|0600secs0|0Regen
    • 1x0|0600secs0|0Bubble Shield
    • 4x0|0100secs0|0Frag Grenade
    • 4x0|0100secs0|0Plasma Grenade

    DOWNLOAD Light3n
    DOWNLOAD MLG Light3n
    MLG FFA v5

    MLG TS v5


    :: Pics ::

    [​IMG]
    Overview 1

    [​IMG]
    Overview 2

    [​IMG]
    Overview 3

    [​IMG]
    Overview 4

    [​IMG]
    Blue Wall

    [​IMG]
    Blue Spawn

    [​IMG]
    Red Wall

    [​IMG]
    Red Spawn

    [​IMG]
    Red side/Defenders Overview

    [​IMG]
    Spawning area protected from majority of the map

    [​IMG]
    Maulers and two-way teles

    [​IMG]
    Mauler/Tele

    [​IMG]
    Needlesmen. Needles spawn here

    [​IMG]
    Use these to jump up top, snipe spawns here

    [​IMG]
    Alternate view of fusion coil jump

    [​IMG]
    Spot the fusion coil jump takes you/sticky spawn

    [​IMG]
    Will he make it to the flamethrower, or get assassinated?

    [​IMG]
    Incinerated!


    DOWNLOAD Light3n
    DOWNLOAD MLG Light3n
    MLG FFA v5

    MLG TS v5
     
    #1 Novak, Jun 1, 2008
    Last edited: Nov 18, 2008
  2. Thom Barbarossa

    Thom Barbarossa Ancient
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    yah novack showing them how we forge in GR woo, but back on subject nice interlocking i like the big snake thing very creative looks fun you got my DL 5/5
     
  3. desert rat 852

    desert rat 852 Ancient
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    you know what? i think you just made your friend very happy! This looks like a great design with the rare occurance of a balanced map with a flamethrower in it. This map does exactly what it says on the box,"A great FFA map that makes MLG really fun for once!" 5/5, great job!



    Happy Forging!
    Desert Rat 852
     
  4. Novak

    Novak Ancient
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    Glad you like it. This isnt actually an MLG weapon set, but it plays best with the MLG settings (110% movement speed, 110% damage, etc.) so thats why I recommend downloading it. I knew the flamethrower would be a hit so I tried to find a way to stick it in when people complained about the sword

    Haha thanks man, glad you like it
     
    #4 Novak, Jun 1, 2008
    Last edited: Jun 1, 2008
  5. Supreme321

    Supreme321 Ancient
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    2/5 this is all that can be said- disapointing.
     
  6. Novak

    Novak Ancient
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    I can understand that not everyone is gonna like it, but just saying '2/5 this is all that can be said- disapointing.' is disappointing. If you could at least say what you dont like about it, I would appreciate that
     
    #6 Novak, Jun 1, 2008
    Last edited: Jun 1, 2008
  7. SVD Zero

    SVD Zero Ancient
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    its chinese new year!!! w00t!! nice job on the dragon-snake-lizard-thing =) ill check it out when im not at the limit for dls
     
  8. XxNAPALM FURYxX

    XxNAPALM FURYxX Ancient
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    nice map ilove the interlocking i would like to see one more picture of the whole map but overall good job 4.5/5
     
  9. ►Lol◄

    ►Lol◄ Ancient
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    Looks great, ill try to find a way out using the crane and tell u about it.
     
  10. Esquisofrenic

    Esquisofrenic Ancient
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    looks good, nice merging
     
  11. Treehuggerulez

    Treehuggerulez Ancient
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    Kinda looks randomly through together. Doesn't look to amazing.
     
  12. Novak

    Novak Ancient
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    It might look that way, but I spent a lot of time planning everything out. Everything is there for a purpose, just some things might not be as purposeful as others.
     
  13. Scott12343

    Scott12343 Ancient
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  14. Esquisofrenic

    Esquisofrenic Ancient
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    nice merging and interlocking. it looks great
     
  15. Da Pig

    Da Pig Ancient
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    Hey this is really nice! I like... well, I like everything!
    5/5
     
  16. xxAl Capwnagexx

    xxAl Capwnagexx Ancient
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    I don't know what it is about it, but it looks really messy. The snake thing doesn't look like it is fully interlocked.

    What I do like is the fusion coil jump. That seems awesome
     
  17. Prophet of Heresy

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    kind of messy but other than that nice oh when geomerging keep walls around the object so its straight
     
  18. sexy dude

    sexy dude Ancient
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    KL nice map it looks like you spent a lot of time in to it i will be crying cause i can't do it as well "waah" "waah" "waah"
     
  19. Speed-e-cake

    Speed-e-cake Ancient
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    Nice interlocking, one of the smoothest maps I've seen, looks very competitive and great for FFA. Great job.
     
  20. MattDGiant

    MattDGiant Ancient
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    This map looks reaally unique and well planned. I love all of the tactical jumps and everything that makes this map what it is. Its just awesome.

    One thing though-

    You made it a point to inform readers of this, yet in your second picture- the sword is still there.


    OOPS!


    lol. Great job with the map, can't wait for a new one.
     

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