For mostly snobs to complain about things. Ill start Stop over using Window facades all over city maps you disgusting animals. Stop using blue glass for windows all the time, how many damn windows do you see in real life that are blue? The exception is city maps. The Timmy Whale and Grunt look like awful aesthetically on pretty much every map. Flickering lights does not make something scary, if anything its stupid and gives me a headache. If you host assassinations or Clan recruitment your opinion doesn't matter to me. Linear infection maps that exclusively revolve around waiting for a door to open are lame.
I don't see how this is a complaint about forge. I hate the lighting in forge. Every aspect of it is annoying. It sucks that the only way to really have control over it is to enclose your entire map in Chroma's and turn light bake off on all objects. I should be able to make open aired maps without terrible lighting.
Linear infection maps that exclusively revolve around waiting for a door to open are lame. Well I don't want to complain about things that are popular amongst the community in the unpopular thread. This thread will die out regardless. --- Double Post Merged, Mar 20, 2017 --- Why does Barrens have to have sunrise but no other map has it. Even if skyboxes do not translate it would be nice to have the lighting options from other maps.
Oh cool! Another one of these! https://www.forgehub.com/threads/post-your-unpopular-halo-or-forge-opinions.151066/ https://www.forgehub.com/threads/unpopular-unpopular-halo-opinions.155839/ https://www.forgehub.com/threads/how-would-you-fix-halo.154918/ https://www.forgehub.com/threads/most-hated-map-elements.154954/ Alright, my turn... hmmmmm... I hate how the armor on my spartan is always glitched in forge
I hate how thick every piece is, like damn, can we not get some intricate thinner pieces. Why the hell is the glass so damn thick too? Like what?
Im sorry but its eh, the grey is overused, the lighting is very whitish, the rough edges on the cylinder pieces make it look off and away from covenant. Covenant theme is far more difficult to do which is why it's hardly done, and still hasn't been done well.also a lot of people use what I like to call "barney purple" on covenant maps and its just way too bright, also there can be covenant texture applied to many objects. I bet with clever covenant piece placement and the help of round whale pieces it IS possible to pull off, but very frustrating and annoying.
don't know if this option is acceptable to you, but what I do is use the colorable shields, set them to a shade of grey that is very close to black ( the closer to black, the more completely transparent) and put a projectile blocker over them (which are thicker than the shield so it works out) That gives a very thin, variably trans"lucent" piece to use in some cool ways, IMHO.