Cargo Bay

Discussion in 'Halo 3 Competitive Maps' started by mikeblair333, May 31, 2008.

  1. mikeblair333

    mikeblair333 Ancient
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    Cargo Bay
    Created by gamertag: Mikepwnsnoobs

    Supported Gametypes:
    FFA, Team Slayer, Multi Flag, Neutral Assault, Territories, Team Oddball

    Map Description
    This map took some ideas from elongation from halo 2. I have worked on this map for about a week, I've taken about 10 hours in total to finish all of the preparation and forging.
    This map rewards control of the power weapons (snipers, shotguns, maulers). It plays mostly towards getting control of the opponent's base and the side walkways where the snipers spawn.
    There are also many hazards to watch out for while playing this map. There are several fusion coils on the conveyor belt going across the map, and the sniper spawns on top of two fusion coils, so there is some danger in every place.
    The players spawn in the base at the back right behind the flag spawn/ bomb plant and the bomb/ ball spawns on a bridge connecting the bases in the centre. The shotguns spawn directly in front of this bridge and they don't have any spare rounds.
    Once i was done the main map i used ALL of the resources i had left in the map to try and make it inescapable. It would be hard (and time consuming) to try and get out. Still, inform me if there is a way out
    Here is the weapon set.
    2 x sniper rifles w. 1 clip
    2 x shotguns no ammo
    2 x plasma pistol
    2 x maulers no ammo
    2 x plasma rifles
    2 x SMG
    2 x Assault Rifles
    2 x Carbines
    4 x Battle Rifles
    4 x Magnums
    6 x frag grenades
    6 x plasma grenades


    _________________________________________________

    A view of one of the bases, the shotgun spawns on the top between the stairways
    [​IMG]

    A view of the central part of the map, the sniper spawns on the ledge to the right
    [​IMG]

    A view of the bridge; the bomb/ ball spawns in the centre of the bridge
    [​IMG]

    The creator
    [​IMG]

    And now action shots:

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    _________________________________________________
    Thanks for viewing, guys
    As always, any tips and comments are welcome. The pics should be good this time. The variants are all AR start w. no motion tracker and no grenades. I would also like to thank XxLDPxX, hGc tampon2oo, and my brother on guest for helping me get the action shots.
    Thanks,
    Mike

    Download Cargo Bay
    Download Cargo FFA
    Download Cargo Control
    Download Cargo Flag
    Download Cargo Explosion
    Download Cargo Ball
    Download Cargo Slayer
     
    #1 mikeblair333, May 31, 2008
    Last edited: Jun 7, 2008
  2. texturedlemur

    texturedlemur Ancient
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    great first post. And the map look awesome. Hey if you need any people to play with you to get action shots just pm me or send me a friend request/message on live. My GT is texturedlemur
     
  3. SVD Zero

    SVD Zero Ancient
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    looks great will check it out and comment later
     
  4. eskychess

    eskychess Ancient
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    awsum first post i think i can see a way out of the map from the pics i will dl and tell you if i get out or not.
     
  5. desert rat 852

    desert rat 852 Ancient
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    this looks really cool, and i can definatly see some elongation in there. Same with texturedlemur, if u need action shots or some testing send me an FR. 4.5/5


    Happy Forging!
    Desert Rat 852
     
  6. BarkusTheMan 1

    BarkusTheMan 1 Ancient
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    this looks like a really good simple map. the design is perfect and looks a lotta fun to play on, great job!
     
  7. Jebus1001

    Jebus1001 Ancient
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    Nice map but that seems like a lot of custom gametypes...
     
  8. superguh007

    superguh007 Ancient
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    It looks like a pretty cool map, I'll DL and give it a go. The picture of where the shotgun spawns reminds me of that part on the last level of Halo 2 where you go into the room with all the elites trapped behind energy doors. Anyway, good job *thumbs up*
     
  9. halosavior

    halosavior Ancient
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    Looks cool, but doesn't look like a cargo bay at all. I don't see it, but still looks fun.
     
  10. mikeblair333

    mikeblair333 Ancient
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  11. mikeblair333

    mikeblair333 Ancient
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    k i updated the post with action shots now.
     
  12. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    thats alot of gametypes... it gives a verity to the dler.. the map looks pretty well but the boxs could be flipped... thats all. nice work.
     

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