Most Hated Map Elements

Discussion in 'Halo and Forge Discussion' started by qrrby, Dec 25, 2016.

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Should the map try to be good, or extra extra terrible

  1. Please, FIX these hated elements!

  2. LET YOUR ANGER FLOW

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  1. Dunco

    Dunco Troll Whisperer
    Forge Critic

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    Purple maps are painfull to look at
     
  2. BodeyBode

    BodeyBode Ancient

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    The cargo lift on ivory tower.
     
  3. HeX Reapers

    HeX Reapers Legendary
    Senior Member

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    The Cage:
    - Similar to what Goat said, Ascension's OP Sniper Tower
    - The map is a narrow "O" complete with open catwalks and forced lifts

    Midship:
    - The map is more of a cluster **** than Warlock
    - Halo 2's sword RRR and lunge

    Lockout:
    - The infamous Sniper Tower
    - Green hall is literally only used to pick up the shotgun (which is only taken because some cuck is camping Sniper Tower with sword)
    - Top Lift and Middle are a death trap

    Any CE map:
    - Ladders
     
  4. Sitri

    Sitri Ancient
    Senior Member

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    Teleporters that don't look like teleporters. Especially ones under the guise of death pits.
     
  5. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Hang Em' High was bad in CE and is worse in every game afterwards. Design has no balance as one side of the map has high ground and cover and the other is just floating catwalks with powerups / weapons. One of the most open and punishing maps for spawning. Very unnatural player flow due to positioning and spawning. Overall one of the most polished turds in Halo history other than Chiron.
     
  6. Agent Zero85

    Agent Zero85 Legendary
    Wiki Contributor Senior Member

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    Wow, couldn't have said it better.
    My opinion doesn't matter since i joined back in reach, but the spartan company i was in had a tournament on this map. And let's just say one team camped the flag up top with a sniper, and everyone else was stuck trying to find a way up.

    Fun times

    Suicide™
     
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  7. Fili Thorrulf

    Fili Thorrulf Legendary

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    In my option worst mechanic in halo history was the teleported system in Chiron L45 from CE. Not only where there to many teleports, but the rooms where connected in such a way they literally should have just used normal doorways. It would have allowed for smoother gameplay unlike having players teleport through the wall.
     
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  8. Yevah

    Yevah Ancient
    Senior Member

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    Does the entire map layout of Orbital from H3 count as an element? Because that map was utter ****.
     
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  9. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    1. The tiny ass tower on Assembly
    2. Every sniper tower on every bridgework map ever
    3. Fusion Coils on a power position
    4. Two bases in a flat open canyon
    5. Everything about Paradiso - the mountain, the shitty bases, the completely out of the way laser tower, and the OP banshees.
    6. Everything about Antifreeze - claustrophobically narrow, turning your whole back to the map to get to the second level, a corner every 3 feet for someone to camp behind, a scattershot that may as well be on 1 second respawn, no ways to flank to the other side
    7. The rock garden on Sanctuary
    8. The Floor 256x256 being the most obvious forge piece ever
     
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  10. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    How dare you **** talk my wifey... Orbital is Life!
     
  11. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
    Senior Member

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    Maps on Sandbox where the highlight of the map was falling down the hole into the crypt.

    Maps on Longshore that weren't based on driving a lifeboat to the edge of the map.

    Why do people even use floors? Primitives are the best.
     
  12. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    Nope anything with textures on it is trash.
     
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  13. Yevah

    Yevah Ancient
    Senior Member

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    Remember the custom game type Conquest from H3? It was basically made for that, but put into multiplayer.
     
  14. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    Do I remember conquest?



    @ 2:03

    It's my map they got the name wrong :(
     
  15. Yevah

    Yevah Ancient
    Senior Member

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    Lol I had no idea that was your map. Urbanmyth's Goldmine Conquest map was the best tho.
     
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  16. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Urban made the Hollows caves, Uunnergrunt made Goldrush ;)
     
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  17. MultiLockOn

    MultiLockOn Ancient
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    What a ****in noob
     
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  18. Yevah

    Yevah Ancient
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    Was it coforged? I was like 95% sure that was Urban. I miss Urban's forging, he was at the top of the game in H3.
     
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  19. Sn1p3r C

    Sn1p3r C Halo 3 Era
    Creative Force

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    Did they hold the walkie-talkie underwater for that voiceover, or did they add that in effect in post?

    Content aside, sometimes I take the production quality of recent Forge videos for granted lol.
     
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  20. MultiLockOn

    MultiLockOn Ancient
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    @ me yeah
     

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