Corner Fire 2

Discussion in 'Halo 3 Competitive Maps' started by UnboundAssassin, May 31, 2008.

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What do you think about this map

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  1. UnboundAssassin

    UnboundAssassin Ancient
    Senior Member

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    This map is another remake of one of my foundry maps using interlocking.Corner Fire 2 is a meduim size.Corner Fire 2 is a symmetrical and well-balanced map.

    Here is the link to my map
    http://www.bungie.net/forums/posts.aspx?h3fileid=37458352
    Gametypes recommended
    Slayer/Team Slayer
    KOTH/Team KOTH
    Oddball
    Juggernaut
    Supported gametypes
    Multi Flag/One flag

    The weapons on the map are:
    6 Battle Rifles spare clips 2 respawn rate 30
    4 Carbines spare clips 2 respawn rate 30
    4 Maulers spare clips 0 respawn rte 45
    2 Needlers spare clips 2 respawn rate 45
    2 Brute Shots spare clips 2 respawn rate 90
    2 Plasma rifles respawn rate 10
    2 Smgs spare clips 2 respawn rate 10
    2 sentinel beams respawn rate 90
    1 Sniper Rifle spare clips 2 respawn rate 120
    1 Flamethrower respawn rate 120
    1 Shotgun spare clips 2 respawn rate 120
    1 Energy Sword respawn rate 120
    1 Rocket Launcher spare clips 1 respawn rate 180
    1 Secret Weapon respawn rate 180

    Equipment on the map are:
    2 Bubble shields respawn rate 60
    1 Power drainer respawn rate 60
    1 Regenerator respawn rate 60

    The Power Ups on this map are:
    1 camo respawn rate 120
    1 overshield respawn rate 120

    Recommended party size:6-12


    And here are some pics


    Map Overview
    [​IMG]
    [​IMG]

    Sniper Walkway and Camo
    [​IMG]
    [​IMG]

    Rocket and X-Shaped roof
    [​IMG]
    [​IMG]

    New Shotgun building
    [​IMG]
    [​IMG]

    Overshield Base
    [​IMG]
    [​IMG]

    Camo Base
    [​IMG]
    [​IMG]

    4-way Flamethrower walkway and Energy Sword
    [​IMG]
    [​IMG]

    If you want to see my other map, Here is the link
    http://www.forgehub.com/forum/showthread.php?t=9821
     
  2. Fly

    Fly Ancient
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    The third pic is pretty amazing. Nice post.
     
    ZCT likes this.
  3. UnboundAssassin

    UnboundAssassin Ancient
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  4. Chicken Dippah

    Chicken Dippah Ancient
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    it looks good, but could be alot better if you went back on yourself and fix the slanted walls and fixed the arrangements of them barrier pillars so they look cleaner but hey excellent map still original
     
  5. HumBoys

    HumBoys Ancient
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    Looks a tad sloppy, nice interlocking. The center structure really shines, so why is it called corner fire?
     
  6. UnboundAssassin

    UnboundAssassin Ancient
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    I thought of the name because of all the corner walls near the center of the map
     
  7. UnboundAssassin

    UnboundAssassin Ancient
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    how do you get ratings
     
  8. UnboundAssassin

    UnboundAssassin Ancient
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    question

    is it okay if I post a different version of a map I posted
     
  9. Hoff

    Hoff Ancient
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    Yes, as long as its an updated version.

    Okay, let me start off by saying I like the middle structure. It looks amazing.

    However, some of the walls look a bit sloppy. For example the one in the the CAMO BASE picture.

    Also, I would not recommend having the flamethrower and sword (two close range power weapons) so close together. Especially with the rockets one level up. Someone could easily grab the rockets, drop down, grab sword and then flamethrower.

    This leads me to the fact that there is too many power weapons on the map.

    4 Maulers, 2 Needlers, 1 Rocket Launcher, 1 Flamethrower, 1 Sword, 1 Sniper, 2 Brute Shots, 1 Shotgun, 2 Sentinel Beams, and 1 Hidden Weapon. That's a lot of power weapons.

    Fix the crooked walls, and reduce the amount of power weapons and the map would be a lot better in my opinion.

    Please take this as constructive criticism.
     
    #9 Hoff, Jun 29, 2008
    Last edited: Jun 29, 2008
  10. RyaN58

    RyaN58 Ancient
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    looks really nice. it reminds me of sanctuary from halo 2 mainly from the middle stucture.
     
  11. UnboundAssassin

    UnboundAssassin Ancient
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    so I can post an mlg version of the map.
     

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