Eminant is a small map specifically set up for FFA based gametypes. I recommend slayer, odball or team slayer with 3-8 players. Even though Eminant is small, there are two snipers on the map. The snipers can be found in the bases on the power-ups(that you can't take) , and have one extra clip. The box in red base has been perfectly geo-merged into the ground, so you can get up to the ledges. Blue base is less sophisticated, with a crate instead of a box, and slightly smaller. Just outside of red base are teleposrters leading to the hallway. In the hallway are two BRs and the ''Flamer''. The teleporters that lead out are on the other side of the hallway. If you go out of the hallway(through the teleporter), you are directly above the shotgun. I'm not really good describing the map with words, so take a look at the pics. some info: • The map was built by me and Boba Fett. • The map took 5 hours to build. • BTW ITS A 1337 MAP ITL PWN ALL UR MAP. weapons: 2 SMGs, 30 seconds, 2 clips 2 Plasma Rifles, 30 seconds Flame Thrower, 180 seconds 1 Shotgun, 180 seconds, 1 clip 2 Snipers, 180 seconds, 1 clip 1 Plasma Pistol, 120 seconds 4 BRs, 60 seconds, 1 clip 2 CCs, 60 seconds, 1 clip 2 Spikers, 30 seconds, 2 clip 2 Magnums, 60 seconds, 1 clip 2 ARs, 30 seconds, 2 clip equipment: 1 Active Camo, 180 seconds 6 Plasma 'nades, 10 seconds 6 Frag 'nades, 10 seconds 2 Spike 'nades, 10 seconds 1 Deployable Cover, 120 seconds 1 Power Drainer, 180 seconds Pics: Red base Blue base The best overview I could get Hallway outside blue's Some place The teleporters The teleporters led to the hallway The flamer The hallway outside of red's Shotgun spawn Special Thanks to: Boba Fett, Spider Pig1337, tirkimojoxd and Livog for helping out. That's all. Happy Forging! Download
good geomerging and interlocking. but whats with the back part of foundry with the barriers and the flamethrower? i dont understand how you get there or the point of it
Nice work.What really stood out to me was the geo-merged fence box/shotgun spawn ,which was a nice thing to do seeing it was a small adjustment but such a hard thing to do.The interlocking looks smartly placed and the pictures of the map looks very well organized and straight.8/10 and I will play once I get my xbox back.
The teleporters outside red's base lead to the "Hallway". On the opposide end of the hallway are the exit-tele's. Anyway, thanks for the comments!
wow man ur outlined pics or whatever they are are soooo damn awesome maybe u can do one for my next map??? lol. but seriously awesome map already DL and ive never seen using powerups to represent a power weapon spawn very clever u... lol look forward to seeing more maps from u
wow this map looks as if it could be a great FFA map also it looks very original just how did you make it so that they dont take the camo by the snipes
Looks like a lot of fun i will totally DL thnx for the map. all though somethings look un-necessary it is still lots of fun. 3/5