Forgers should have to unlock structural pieces by forging with primitives. The more you forge, the more pieces you will have access to.
There is an idle kick system, but that doesn't stop somebody from making an endless hallway with teleporters and using a rubber band or whatever to keep the stick forward...
Exactly, which is why I was saying that depending on that system is not a good idea and instead having a time-credit cap would be better
I'd just like for us to be able to earn armor like we did in Halo Reach, as well as full customization and playable Sangheili