Halo maps you love until you actually play them

Discussion in 'Halo and Forge Discussion' started by Goat, Aug 10, 2016.

  1. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    [​IMG]

    This map had gorgeous visuals, intricate micro geometry, a classic sounding name and a unique theme. Everything about it felt just right and it was very cozy.

    But it was in Halo 3, and BRing people across the map was ****ing stupid. And don't even get me started on Team Duals.
     
    #1 Goat, Aug 10, 2016
    Last edited: Aug 14, 2016
  2. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

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    I wish i could collaborate a team with
    H3's artist team
    H2's multiplayer map Designer
    H1's Animator
     
    Matt has Soul likes this.
  3. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Hemorrhage.

    Coagulation was much better in terms of map movement and cover. And it wasn't DMR cross-mapping all the time.
     
    Charybdis and Xandrith like this.
  4. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    I absolutely love guardian. Played it more than any other single map besides maybe Lockout but I feel like I understood competitive play a good deal more by then.

    The map for me I would have to say is Damnation. I love so many aspects of the map but H1s mechanics were never enjoyable for me and sadly only played the reach version like 2 times.
     

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