what can i say the map looks awsome.. the interlocking is PERFECT and the pics looks amazin 5/5 downl;oading for sure!
Yeah, but who cares? You don't have an ammo cache up there or anything, right? Or you could just block that off (if you have the scenery necessary).
item limit reached...sadly...(not the whole 0 items, but the actual, "too many items on map" bull...It's happened to us on every map we make...as for the weapons cache, that is a negative, though the map was not intended to allow people up there...I dunno, I do see what you are saying though, a way up there from the front would be nice...n all we would have to do is simply put the item on that merged box in the very front of the inner U...we may have to make a remake sometime soon anyways...there seem to be some spawn problems as rusty pointed out dramatically...
very very well done. clean, nice and open, great mergeing and geo merging.. and i absolutly love the flag spawn. keep it up. my maps: Battery - http://www.forgehub.com/forum/showthread.php?t=12249 Shipwreck - http://www.forgehub.com/forum/showthread.php?t=10426
I love maps that have a great vertical feel to them, and this map just makes me smile. Its nice to see more non linear maps out there, and this looks like a great example of one. I'll be playing this one tomorrow and I'll let you know what I think.
Thanks alot you three, also, the CTF part, ya, it's one of our favorite things about the map... Also, thanks alot DtL, even though this was a sympathy post, after you posted in Brute Captains map, then said "Hey Tex, i just posted on your map, i really liked it..." "Oops, I meant Brute Captain" LOL I'm just messing with ya, it's a true story though people but for real, about your post, I agree this haz a great vertical feel to it, though I've found it's been overlooked by most of the viewers...or at least they neglect to mention that...thanks DtL, cause we kinda wanted that feel when we made the map
It really does look so big! Unless youv'e secretly panoramicanated it without me realising -.-. Naa This has to be one of the best looking maps i've seen, it's also good to see vehicles being put to proper use in foundry
LOL secretly panaramicanated...that is a sweet word, noooope though, its really as big as it appears also, the vehicles put in proper use comment...people have found that to be arguable, but i like the ghosts on the map personally
Haha, that was an akward moment.... That being said, I was truly impressed by this map, so don't just think I'm throwing you a bone. I'm going to play a few games on the map tonight, so we'll see how everything plays out.
project x was amazing and now project u is something so good its undescribable, the map is amazing to play with well balanced weapons and fantastic merging of walls and boxes 5/5 you did a great job.
Well, I for one am furious that this map is only a 4 star rating. Whatever douche bag came into this thread only to give it a crappy rating should be hung. I am sorry to say that I am one of the viewers that tends to just click on the 5 star maps. Then I will move on to the 4 star maps with just cool names lol. So this map and all of its greatness can easily be overlooked just because it's a 4 star. 5/5 from me.
thanks alot! though...curious as to why such a remark about 5/5's, then no rating...we were at 4.44...AND we are CURRENTLY at...what is that? 4.44...............
You have my download from the pcitures and Project X alone. Keep up the great work with these maps. Project X was one of my favorite DL's ever and can hold seriously competitive games.
lol, sorry I must have forgot. Here's the official RadiantOpaque's signature of 5/5. EDIT: Hmmm. I must have already rated this map. I don't remember rating it???
lol, well, we are at 17 ratings neway, with 4.47...whatever... EDIT: i just remembered it is because someone spited us and rated 1/5