Thanks to everyone and iParanormal for playing breached again tonight! Any and all feed back would be greatly appreciated additionally the map is still a work in progress but only suggestions from the testers can help me move it forward so please direct all your comments or reviews of it here:http://www.forgehub.com/maps/breached.1565/ I watched the vod and enjoyed how you all played on it. I even saw some players use certain zones like I hadn't intended and with better results.
Dang, @iParanormal I wish I had checked to see that you were doing this. We were doing the Forge.World challenge testing at the exact same time and I was actually showing off Assault on the newest version of Cavalcade. I don't know if you noticed during the game, but you were playing on it (v2.0)! I was able to make the windows in the bases a bit more obvious from the extra objects I gained when 343 added larger trim pieces. There are a ton of little tweaks that I addressed and I will note them all when I finalize the update and add it to the map post. Thanks again for all the games you've played on my map! Next time you plan on playing it, tag me in a post and I will make sure to be there. Here's a link to the Cavalcade map post for those of you that enjoyed it. For competitive play it's definitely a 5v5 map, but I always have fun playing those hectic 16 player CTF matches.
Im unsure if this thread is continued or a new one is made for each new brill event?? So sorry if posting this map sub is non valid http://www.forgehub.com/maps/malice.1387/ Slayer or strongholds be best. Starongholds will insure central base is used more. If i need to post on diff thread for next upcoming event please let me know.tnx
Hey iParanormal, Here are my suggestions for you to check out the next time you play customs. I fixed the light cycle map so hopefully it works this time! Map: Light Cycle Arena Minigame Gametype: Breakout http://www.forgehub.com/maps/light-cycle-arena.1727/ Map: Nimbus 2000 [Grifball] Minigame Gametype: "Broomsticks" (though if its not working due to some weird 343 reason just use regular grifball, but change it so you can throw the ball and score. http://www.forgehub.com/maps/nimbus-2000-grifball.1664/ Thanks!
GamerTag: N3gat1veZer0 Map: Atonement Gametype: Oddball (I've made the gametype in my files) or Strongholds http://www.forgehub.com/maps/atonement.1574/