Meltdown / Redline

Discussion in 'Halo 3 Competitive Maps' started by LieutenantAshler, May 27, 2008.

?

What Is the best aspect of this map

Poll closed Jul 1, 2008.
  1. Asymmetric v Symmetric gameplay

    23.1%
  2. Interlocking / Smoothness

    46.2%
  3. Gameplay

    30.8%
  4. Layout

    30.8%
  5. Other (specify below)

    30.8%
Multiple votes are allowed.
  1. xj4gx

    xj4gx Ancient
    Senior Member

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    there is no good aspect on your map ... this is why i voted '' other''
     
  2. LieutenantAshler

    Senior Member

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    To driscoll, There is already tons of cover on the map, so much so that I'm actually considering taking some out.
    To xj4gx, are you trying to make enemies here? You could have put it more tactfully, e.g. It's not my style; I don't particularly care for it; not your best, etc. I can understand that people may not like the map, but there's no need to be mean about it. Perhaps jealousy played a role in your response?
     
  3. many popes

    many popes Ancient
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    Looks very open and boring in places
     
  4. Supreme321

    Supreme321 Ancient
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    What do you know about forging ok.
     
  5. LieutenantAshler

    Senior Member

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    Such a polite and thoughtful post... /sarcasm.
    Seriously, Supreme, your post is extremely easily interpreted as negative, not quite malicious, but impolte at best.

    Popes, how would you suggest I spice it up?


    Added backstory to OP
     
  6. Jester

    Jester Ancient
    Senior Member

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    Interesting idea with the reactors...I've begun to notice more maps that utilize the kill zone outside of Foundry to make "Death Pits" such as in the Duel of the Fates map. I for one would be tempted in playing this map to hide inside the reactor shield walls, but I bet I would die as soon as I tried.
     
    LieutenantAshler likes this.
  7. LieutenantAshler

    Senior Member

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    Actually, it is possible camp inside the reactor shield doors, just extremely risky.
    BTW, I've started on my next project, Core.
     
  8. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
    Senior Member

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    yea i gotta agree this map could be better the interlocking looks nice but yea just dosent look that fun
     
    #28 xMBMAxPureEvil, Jun 4, 2008
    Last edited: Jun 4, 2008
  9. Dark Ruler

    Dark Ruler Ancient
    Senior Member

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    very smooth looking
     
  10. LieutenantAshler

    Senior Member

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    Thank you. I did my best to eliminate bumps and unnecessary jumping. Some parts of the map were maddeningly obstinate. Compound (formerly "Core") is now finished, I will be publishing it shortly.
     
  11. AItius

    AItius Ancient
    Senior Member

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    i think that it would have been better if you didnt say that the reactors put you outside the map. its more fun for people who have never seen that glitch to figure it out
     
  12. PapaSmurf

    PapaSmurf Ancient
    Senior Member

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    I like how you built the buildings and the way the map is put together looks good. ill download it now.
     
  13. LieutenantAshler

    Senior Member

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    Fortress and Compound are both live. I sm consiering releasing them along with this map in a map pack in the near future.
     

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