What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Goat

    Goat Rock Paper Scissors Scrap
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  2. Overdoziz

    Overdoziz Untitled
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    That door better open when you get close goddammit.
    I need it.
     
  3. ReclaimerX22

    ReclaimerX22 Promethean

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    Haha, unfortunately that version is just a set piece version (red lights on a door in High Charity always meant "locked" after all ;) ). But don't think I haven't thought about making a functioning one lol. I'll probably try my hand at that once we get true proximity triggers.
     
  4. Overdoziz

    Overdoziz Untitled
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    Wouldn't be the same without the covenant door opening sound from Halo 2, though. :(
     
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  5. The Grim Dealer

    The Grim Dealer Forerunner
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  6. Goat

    Goat Rock Paper Scissors Scrap
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    looks like a classic BTB map.
     
  7. ReclaimerX22

    ReclaimerX22 Promethean

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    Yeah. :/
    I figure if I can make the animation look close enough I'd feel at home with it.

    Would be cool if we could set SFX to trigger by scripting events though.

    EDIT: Wait... can sound emitters be scripted to spawn & despawn?
     
    #2167 ReclaimerX22, Jan 16, 2016
    Last edited: Jan 16, 2016
  8. PredzHuntzGamez

    PredzHuntzGamez Legendary

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    ForgeHub I'll be having a custom game testing out my map at 6:00pm EST on Saturday, and Monday.
    My gamertag is: PredatorHunterG
    The map supports:
    -Strongholds
    -CTF
    -Neutral Flag
    -FFA
    -Slayer

    Here are some images of the map:
     

    Attached Files:

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  9. BodeyBode

    BodeyBode Ancient

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    It worked! thanks a bunch!

    Yup! it's been a long time bud.
     
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  10. Yevah

    Yevah Ancient
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    I have two hallways that are pretty dark. Really struggling with making the lighting pieces look natural
     
  11. Goat

    Goat Rock Paper Scissors Scrap
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    place a grey or dark color point light at a low brightness at the bottom of the room in the middle of the paths (twilight blue is nice) and shine it at the ceiling. mess with the radius as necessary.
     
    #2171 Goat, Jan 16, 2016
    Last edited: Jan 16, 2016
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  12. SloppyBottom

    SloppyBottom Recruit

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    :forge:
     
  13. Xandrith

    Xandrith Promethean
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    2v2 most likely.
    --- Double Post Merged, Jan 16, 2016 ---
    I really wish we had enough objects to do stuff like this in actual maps.
     
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  14. The Grim Dealer

    The Grim Dealer Forerunner
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    Yes.
     
  15. ReclaimerX22

    ReclaimerX22 Promethean

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    I'm definitely going to have to do some experimenting with that then. I'm not at home so I can't check this, but it seems like you might be able to work it so that when your proximity trigger tells the door to open, it sends a message to despawn a dummy object. Dummy object On Despawn sends a message to spawn the sfx. Set the respawn timer of the dummy object to however long you want the sfx to last, then On Respawn the dummy object tells the sfx to despawn.

    Seem like it would work? Or am I making it more complicated than it has to be?
     
  16. Doju

    Doju Promethean
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    Has there been much use of dev maps to create forge spaces? Havent seen too much.
     
  17. The Grim Dealer

    The Grim Dealer Forerunner
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    I'm pretty sure that would work.
     
  18. ReclaimerX22

    ReclaimerX22 Promethean

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    Somebody get Psychoduck on this lol.
     
  19. S0UL FLAME

    S0UL FLAME Mythic
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    Someone managed to find a large space outside of Eden. Big enough for a BTB map with a city aesthetic.
     
  20. Doju

    Doju Promethean
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