I somewhat agree. On an map design level, it is a design that exists, and doesnt do much new, though if there is a version with alterations build towards Halo 5 i'd like to see how they were handled. There is more to be celebrated on an aesthetic level here. but that can be seen as an issue. we've already seen from 343's latest post of what forge creations featured they were more interested in displaying what looked good than what played good. This must not be come the norm. Map Play quality needs to be highlighted by 343, not just what looks cool. Not to bag on the creators of the Kronos or The Ivory Tower remake, but there have been better quality map layouts produced that deserved much more praise. instead 343 focused on a pretty map and something that shows what scripting can do. not to diminish your work of course, the idea of making such a detailed remake is impressive, but with a base layout already there by the bungie employee who made the original, there is little leeway to praise anything other than how pretty it is
Im excited to see this finished. Many here at forgehub have been watching your progress and ive even found myself play testing your map in some of our custom lobbies. Sand Trap is one of my favorite Halo maps. Mad Props
That's really cool to see that you guys are interested in this project! So I think you'll be glad to hear that the map is ready! I laid down the finishing touches on it today. Here's some pictures of the map!
It bothers me how much in this thread people keep saying he WyvernZu is a girl and a damn talented one at that! Lol