RobVaivodiss submitted a new map: Sword Edge - A remake/reimagining of Sword Base Read more about this map...
From the Vid I'm liking the look of this so far. I recommend doing some serious object coloring to spruce it up. The other thing is, are you aware that we have fairly massive clear glass windowpanes. I would recommend switching a few of the standard windows to get that classic look. They are improperly listed in Accents under their own title.
Yea I noticed those after I created the map. I might go back in and touch up on stuff like that, and I going to optimize the object count as well to reduce the lightmap.
Actually I just made a post about some stuff i found out about the lightmap percentage and lighting glitches. The long and the short of it is to set "bake" to off, on any blocks wherever it doesn't screw up your shadows.