forge block pop-in issue

Discussion in 'Halo and Forge Discussion' started by ShinraSOLDIER77, Dec 24, 2015.

  1. ShinraSOLDIER77

    ShinraSOLDIER77 Promethean

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    Hello, I've been noticing lately while forging that some blocks at certain distances like to pop-in and out when I'm just running around the map I'm building. I've made this gif to demonstrate exactly what I'm talking about.
    http://i.imgur.com/BbeIqLx.gifv

    Does anyone know how to fix this issue other then limiting the span of a single hallway? This would be a bit distracting in a custom game if this happened all the time.
     
    REMkings likes this.
  2. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    I'm surprised that's happening at such a short distance. o_O
    My only suggestion is to try replacing it with a different piece. Different pieces will have different impostering distances.
     
    Xandrith likes this.
  3. ShinraSOLDIER77

    ShinraSOLDIER77 Promethean

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    Ya I was confused too seeing this happen at such a distance, I don't recall running into this at such a short distance in previous forge's (and I've been forging since foundry first came out on halo 3)

    I'm sure I can find other blocks that'll fit the current foundation I've laid down right now, but the curved wall (a height 16' 48 diameter quarter ring) will be more tough to replace, maybe a taller one won't do this?
     
  4. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    Those reflections, though. o_O
     
  5. ShinraSOLDIER77

    ShinraSOLDIER77 Promethean

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    Is that not normal? I know it's not reflecting what it's suppose to but I chucked it up to unfinished window mechanic's.
     
  6. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    I'm sure that's what it always does, but it still looks odd.
     
  7. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    whats your lighting and the other stuff at? I have not seen this before.
     
  8. ShinraSOLDIER77

    ShinraSOLDIER77 Promethean

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    I'm on Glacier, the only lighting change I've made is set the skybox to sunrise. I'm noticing that it happens a bit with the detailed and simple wall's at that distance. I'm using the longest possible unit for most of those wall's in the hallway. I've used about 300 blocks at this point and my lightmap is up to 45%.
     
  9. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    Noticed this on gillitine in a spot that wouldn't have made it through testing, so I'm assuming there's not much you can do about that.

    Maybe try grouping it with an object that you see before turning the corner. Maybe it will load at the sight of the first one instead, that'd be my only guess.
     
    ShinraSOLDIER77 likes this.
  10. ShinraSOLDIER77

    ShinraSOLDIER77 Promethean

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    Thank's blaze for trying to help, unfortunately grouping item's does not affect block loading it seems. I haven't hard reset my xbox so I think I'm going to do that after all the festivities tomorrow, for now I replaced quite a few blocks with a large primitive one and that's fixed those, unfortunately the issue persists on my corner's.

    I've set up some lighting in that hallway and that seemed to reduce how often it happens, but hopefully hard resetting my Xbox will fix it completely. thanks for the tip no god anywhere.

    I'll let you guy's when I get the issue resolved and how I did so that when this happens to anyone in the future there'll be guidance for them.
     

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