Throwdown - 2v2 Map Contest

Discussion in 'Halo and Forge Discussion' started by a Chunk, Dec 4, 2015.

By a Chunk on Dec 4, 2015 at 1:31 AM
  1. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    [​IMG]

    Our baby is back again, and looking better than ever. Let's kick off our reunion with a BANG!


    BEGIN TRANSMISSION
    Hello Hubbers. Halo 5 forge has launched and a new era is upon us. To commemorate this grand occasion, Forgehub is breaking radio silence to announce a 2v2 Slayer forge map contest. There's no time to waste. Dive right in and get your hands dirty because the 2v2 Throwdown contest is ON!


    GOING LOUD
    Q. What maps can I forge on?
    A. Your map can be forged on one of the blank canvases - Alpine, Glacier, Parallax, or Breakout Arena. It can also be forged on any of the Halo 5 disc maps, however they can ONLY be used as a blank canvas. You CANNOT use existing geometry on disc maps.

    Q. Are there age requirements?
    A. No. Anyone who submits a map will be eligible to claim a prize.

    Q. Can I co-forge with my friend(s)?
    A. Yes! We love seeing community collaboration, so co-forging is allowed. However, be aware that your map must have a primary author who will receive any contest winnings.

    Q. Are remakes from (insert game here) allowed?
    A. Yes, however it is extremely unlikely that a remake will win any prizes because it will automatically receive a low score in the Originality/Creativity judging category.
    Anyone found to be plagiarizing maps from other forgers will be disqualified, and shall forever be shunned by the forge community (so don't do it).


    SUBMISSIONS
    Entries must be submitted no later than 11:59 PM on March 1st, 2016. All submissions should be tailored to 2v2 Slayer gameplay, both in size and in power weapon placement. All submissions will be tested using default slayer settings, so be sure to mold your maps to your liking with that in mind. Judging will commence immediately after the submission deadline and winners will be announced as soon as judging is completed.

    To submit your map, simply create an account at www.ForgeHub.com, visit the "Maps" page and click on the "Submit Your Map" icon. Eligible submissions must contain at least 7 images per map. A YouTube gameplay video, or walkthroughs are heavily encouraged as well.
    After posting your map, post a link to it in the Throwdown Submission Thread.

    SUBMIT YOUR MAPS: HERE


    JUDGEMENT DAY
    Eligible map submissions will be judged based on:

    Game-type Support
    • Does the map function for the game-type as necessary? Are all required objects and systems in place to successfully play a game?
    Fun-Factor
    • Is the map fun to play on? Is the space fun to navigate through? Do the weapons, spawns, and layout promote a positive game experience? Is the map balanced and fair for the given game-type?
    Performance
    • Does the map suffer from any negative visual or performance issues?
    Originality / Creativity
    • Is the map interesting and unique in both design and appearance?

    JUDGE PANEL
    - a Chunk
    - a 3 Legged Goat
    - Xzamplez
    - WARHOLIC



    PRIZING
    Nothing heats up these cold winter days like the burning desire to take home some of these fantastic prizes!

    1st Place - $500

    2nd Place - $350

    3rd Place - $150

    4th Place - our appreciation



    THE THROWDOWN
    The goal of this contest is two-fold. First we want to find great maps, and then we want to play on great maps! Yes, you heard right. The winning maps chosen from this contest will be played on during an upcoming tournament (so don't tell anyone about the hidden Rocket Launcher that only you know about).

    There you have it! Get out there and make us proud, Hubbers.


    END TRANSMISSION...
     

    Attached Files:

    #1 a Chunk, Dec 4, 2015
    Last edited by a moderator: Feb 4, 2016

Comments

Discussion in 'Halo and Forge Discussion' started by a Chunk, Dec 4, 2015.

    1. Wowshyy
      Wowshyy
      Awesome! Was going to make a 2v2/1v1 map next anyway so timing is perfect. Looking forward to entering my first ever Forge Hub competition!
      a Chunk likes this.
    2. A Haunted Army
      A Haunted Army
      is it ok to use say the skybox in overgrowth as a blank canvas? i would think it's fine as lone as you don't use any of the maps pre-built play space.
    3. Doju
      Doju
      Yeah thats fine. We are seeing some creative ways to forge around dev maps, so its encouraged.
      A Haunted Army likes this.
    4. A Haunted Army
      A Haunted Army
      should clear that up in the OP, at the moment it specifies only the 4 main forge canvases.
    5. SecretSchnitzel
      SecretSchnitzel
      Army brings up a valid point. Also, are we limited to the number of maps we can submit? And would submitting my vision of Imminent (Mobius was my prep build in H2A) result in docked points for creativity, since it's a successor to Pwnytar & Sic's map?

      Personally, I don't think remakes or successors should be docked points on creativity, as a lot of creativity still can go into the map's aesthetics or object usage. Y'all should be clear about how creativity/originality will be graded, as that is probably the most bullshit grading criteria in existence. It's too easy to use it as a cop out excuse to grade good maps as poor, and mediocre maps as great.
    6. Zerk
      Zerk
      I'm so excited! Hushed I want to see what you got!
    7. a Chunk
      a Chunk
      No limit on the number of maps you can submit.

      A reimagination is not the same thing as a direct remake. I agree there can be a lot of creativity involved in redesigning something to fit a new game. That creativity would not be disregarded.

      It's perfectly okay to use any map in Halo 5 as your canvas. However, it must ONLY be used as a blank canvas. You CANNOT use existing portions of dev maps. I will update the OP to reflect this.

      Regarding judging criteria, there's not a scientific formula we're going to be using. We're not going to be assigning points and weightings to each category. The criteria given is just meant to give entrants a basic idea of what will be taken into consideration.

      As is always the case when judging contests, subjectivity is unavoidable. Our hope and intent is that we'll have a well rounded group of judges that can be reasonably objective. Ultimately, you can almost boil the criteria down to one thing - How enjoyable is the map after multiple tests? Anything beyond that would simply be a way for the judges to differentiate between maps that are relatively equal in gameplay enjoyment.
      Given To Fly, CANADIAN ECHO and WAR like this.
    8. purely fat
      purely fat
      Will we docked points for bad naming conventions? With names like Hot Trash and Dumpster ****?
    9. SloppyBottom
      SloppyBottom
      What are the settings for the upcoming doubles tournament? And should maps be designed specifically with those settings in mind in order to score well?
    10. Doju
      Doju
      Design around default settings. If we do a double tourney I imagine it will be default minus radar.
      SloppyBottom, WAR and MultiLockOn like this.
    11. Given To Fly
      Given To Fly
      I admire your concerns, but aesthetics are part of the judging process. In halo 5 there is no reason for your map to lack beauty. At all. It helps your map stand out from the rest, be memorable, and more enjoyable. I think it has been about 8 years since anybody even considered the idea that aesthetics were valued over gameplay around here. Idk where you're getting that idea anyway. Hardly anyone over the last few games have considered aesthetics important in forging.. At last, beauty is finally important. >:)
      MultiLockOn, SecretSchnitzel and WAR like this.
    12. MrBamble
      MrBamble
      Is there any literature on Halo 2v2 design standards? If not it might be nice for someone to do that.
      SloppyBottom likes this.
    13. X2Sora
      X2Sora
      Just a quick question, but are entries that were made before this contest was announced okay to be submitted?
    14. WAR
      WAR
      Let me guess, you started a 2v2 map when forge released...yep thats fine.
    15. Rex Journey
      Rex Journey
      Will the selective lighting bug (when objects appear entirely dark for no reason) affect our performance score?
    16. Doju
      Doju
      Nothing official or anything. As somebody who believes that Halo 2 v 2 functions better than 4 v 4, ive always preferred vertical heavy asym maps.
    17. CANADIAN ECHO
      CANADIAN ECHO
      This is gonna be a great contest! What setting should we be testing with? AR starts? BR Starts? Radar? No Radar?
    18. Doju
      Doju
      Default settings
    19. ReclaimerX22
      ReclaimerX22
      You can fix that by switching the Light Bake setting for that object.
    20. Super Majin Vegeta
      Super Majin Vegeta
      Wow, i almost forged only 2v2 maps in Halo 5 so far, so this contest is really interesting.
      Korlash and WAR like this.

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