FEATURED GAMETYPE: DELIVERANCE

Discussion in 'Features' started by WAR, Oct 18, 2015.

By WAR on Oct 18, 2015 at 5:27 PM
  1. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Today we are showcasing a new infection game type variant called 'DELIVERANCE' by Commander Colson. This game type is a unique approach to our traditional infection style as it creates a collision between 3 main groups. The game type starts out with humans vs humans, the first human to die becomes infected so you can see how this new mode creates some role reversals from what we are typically used to.

    DELIVERANCE
    by CommanderColson


    INFECTION GAME-MODE VARIANT (12-16 players)
    Humans must fight their way uphill in order to eliminate and capture the campsite of an opposing group of human survivors to gain their weapons and resources. The first humans to die become infected, creating a third force of opposition.

    In this mode the attacking human team is given a bomb that when planted at the opposing human camp site will cut their survival time in half giving the remaining humans a better chance for survival. Getting this bomb planted as soon as possible will increase the chance for human survival as zombies increase in numbers over time making it difficult to hold out for long periods of time.

    The gametype was originally inspired by the television show, 'The Walking Dead'

    "Deliverance was an idea I had back in the late days of Halo 4, but could not execute due to the beloved Flood settings. The gametype was originally inspired by the television show, 'The Walking Dead', a show that deals greatly with fighting zombies and other groups of survivors, something that I wanted to implement into an Infection gametype, along with slowing down the speeds and beefing up the zombies in order to make a more grounded, team orientated game of infection. "
    - Commander Colson

    MAPS
    Currently only 3 maps support this game type which you can by searching the fileshare of XBL gamer tag: CommanderColson
    The current maps built for Deliverance are:

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    'Tillage' by CommanderColson
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    'Mountain Pass' by Auxi Klutch and CommanderColson
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    'Seelow Heights' by Auxi Klutch

    Thanks again for tuning in to see some great custom community creations. More to follow shortly!

    <3 - The ForgeHub Team
     
    #1 WAR, Oct 18, 2015
    Last edited: Oct 18, 2015
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Discussion in 'Features' started by WAR, Oct 18, 2015.

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