Forgotten

Discussion in 'Map Discussion' started by Chronmeister, Oct 8, 2015.

  1. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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    Chronmeister submitted a new map:

    Forgotten - Slayer, KOTH 6-10 Players

    Read more about this map...
     
  2. Box Knows

    Box Knows Legendary
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    You should have called it chronicle :p Lol kidding, I hope you are ready to bust out 30 maps on H5
     
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  3. Chronmeister

    Chronmeister Blockhead
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    Nice. I can't believe I haven't named a map that yet. I'll save the name for my first good map in H5. I plan on spending much more time detailing my maps in Halo 5 if performance isn't an issue. I'm thinking I can shave it down to maybe 25.:) Nah, I'll try to focus more on quality over quantity this time if I can.
     
  4. Box Knows

    Box Knows Legendary
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    H5 forge is too much for me to handle lmao but cant wait to see
     
  5. TheGodofForge

    TheGodofForge Legendary

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    This map reminded me of the new map from H5 "The Rig"

    I don't know what about it reminds me of it, perhaps the asymmetry. Hopefully you reforge it in H5 with all those new pieces. The H2A pieces look like graham crackers[​IMG]
     
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  6. Chronmeister

    Chronmeister Blockhead
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    Yeah, I might remake this if I can get it perfected a bit more between now and then. I know I need to get rid of at least one power weapon and move OS to ruined platform. Other than that, I plan on maybe turning a couple large openings into those neat little window slits from "Menace". The H5 palate looks like it will produce some pretty varied aesthetic possibilities and I hope I can make the most of that when it gets here.
    --- Double Post Merged, Oct 11, 2015 ---
    Yeah, I might remake this if I can get it perfected a bit more between now and then. I know I need to get rid of at least one power weapon and move OS to ruined platform. Other than that, I plan on maybe turning a couple large openings into narrow windows. The H5 palate looks like it will produce some pretty varied aesthetic possibilities and I hope I can make the most of that when it gets here.
     

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