The third installment of the Meet Your Maker forge contest has finally concluded and we couldn't be more thrilled to announce our grand finalist map and winner. Forgers were required to create a 5v5 CTF experience that incorporated dynamic vehicular and infantry interaction in just under 2 months. The result was nothing short of inspirational, I've personally learned a lot from your creations and hopefully some of the feedback provided was helpful to you as well. After nearly 6 weeks of waiting for the results, we are pleased to announce 'Unearthed' by MOO43 as our first place winner and the recipient of the Halo Edition Astro A50 headset. If top placement and prizing isn't enough, ForgeHub will include 'Unearthed' in our permanent 'Featured Maps' library.
1ST PLACEUnearthed is a one way symmetrical squad map designed for Multi Flag CTF. The map is sloped horizontally when facing out the bases to create interesting power positions and open key lines of sight on the map. Each bunker styled base contains a sniper and a warthog. Rockets are placed on the highest peak of the map with an over shield in the depths of the caves. The map's terrain and structural route restrictions generate a basic horseshoe shaped vehicle path. While simplicity may be your first reaction, the vehicle paths can be broken up by a combination of creativity and a Class A vehicle license. Maneuvering and jumping with the warthog on Unearthed can be a rewarding experience as you can effectively change the expected course of arrival to the enemy base. We've enjoyed Unearthed from the moment we first played it. Balance, strategy, team coordination, beauty, you name it... Unearthed has it all, while providing an interesting and entertaining objective experience.
UNEARTHED
by MOO43
VIEW ORIGINAL MAP THREAD
2ND PLACE:
With 39 submissions submitted from the community, we've had a tremendous time and experience testing all your creations. I'd like to extend some gratitude to those that really dedicated their time to create their project early enough to join our testing and refinement lobbies. We've seen much improvement to gameplay experience as well as overall design philosophy. I'm glad some of you were able to grow from that. The lobbies were loud and the controllers were sweaty...I would also like to thank Comcast for giving me a broken carbine. That said, lets move onto our first runner up for the contest being awarded an Elgato HD60 video capture device.
BLOCKUSBlockus is a 1 flag CTF map that provides a really balanced interchange between infantry and vehicular spaces. The trenches along the map and overarching terrain provide unique ways to bring those battle interactions together. The map was originally inspired by Highground and attempts were made to invert some core design pillars to create an entirely new experience. The flow pattern is created by two figure-eights with well crafted sight lines and route restrictions. Blockus provided enjoyable gameplay from the initial testing lobbies and significantly improved over time from the feedback provided. The trenches on the map provide great direction for infantry movement and tossing up the flag through the 'glory hole' is one of the most rewarding experiences when picked up by your team mates and captured. The dynamic combination of running the flag solo through mid trench and requiring a hand off to teammates was really interesting for us. Congratulations and thanks again for providing some really unique experiences for us. We're looking forward to your future projects!
by MartianMallCop
VIEW ORIGINAL MAP THREAD
3RD PLACEEntrenched uses natural terrain in unique ways to create a space that is both very drivable and packed with vertical overlap. The higher attacker base compared to the lower defense base creates an interesting dynamic where flag pulls are often contested over long periods of time on the way back to the base. The long, open platform at offense base serves to prevent easy captures, requiring that defense team has control of the major power positions to be able to score.
ENTRENCHED
by SixteenthMatt
map thread
PRIZE - 1 YEAR XBOX LIVE SUBSCRIPTION
I'd like to congratulate everyone on their amazing effort in this contest. I've seen a lot of you pick up design principles, balancing mechanics among other great qualities. We can't wait to host more contests like this in the future, so keep your pencils sharpened and we'll see you all in Halo 5!
Meet Your Maker: Squad CTF Contest Results!
Discussion in 'Features' started by WAR, Sep 23, 2015.
-
theSpinCycle, Foxy Papa Smurf, PRS and 7 others like this.
Tags:
this article has not been tagged
Comments
Discussion in 'Features' started by WAR, Sep 23, 2015.
XenPorta 2 PRO
© Jason Axelrod from 8WAYRUN.COM