Halo RPG Custom Game?

Discussion in 'Halo and Forge Discussion' started by Frilent, Jul 8, 2015.

  1. Frilent

    Frilent Legendary

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    Hey guys, recently I was thinking of ways to create an RPG style gametype for MCC. The basic idea I initially thought of is that you "rank up" or earn rewards from kills, points, etc.

    The only way I can think of doing this is through Juggernaut. It might be able to work if you can set the gametype to allow multiple juggernauts and also require a certain amount of kills or points to become one.

    What are some ways an RPG gametype might be possible? Hopefully this post gave you some ideas to brainstorm.
     
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  2. NILLOC916

    NILLOC916 Mythic

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    I did a city RP on Reach for years. However, a lack of proximity voice in 4 and MCC made it unplayable on those games.
     
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  3. Frilent

    Frilent Legendary

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    Hey Collin, I remember blue death haha. Coincidentally this is Fred (Altruistic) if you were unaware. Weird how out of all the people who could have replied it was you :D
     
  4. NILLOC916

    NILLOC916 Mythic

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    Blue Death is still going on, but the RPG we had on Reach sadly isn't.
     
  5. Buddy Jumps

    Buddy Jumps Jumpmaster
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    You mean something like this? http://www.halocustoms.com/maps/destiny-iii.233/

    Player made a pretty good ranking system in his "Destiny" gametype from Halo 4. But the best map for such a gametype is probably Forge World since it has the biggest mixed landscape in Halo. :yes: Good luck making it!
     
  6. Frilent

    Frilent Legendary

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    That's exactly what I was thinking of doing at first! Today I designed my map more like Runescape. I added a wilderness for pvp as well as other pvp zones. There are mini games in various places to earn weapons and vehicles. I added a cave that also has a workable mining system. I'll link you the forgehub post when i'm done :)
     

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