Redux

Discussion in 'Halo and Forge Discussion' started by Lukr4sh, Dec 6, 2014.

  1. Lukr4sh

    Lukr4sh Forerunner
    Senior Member

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    Hi,
    This is an H2A map for 4vs4, inspired by Simplex and Midship.
    Download from GT: Lukr4sh




    GEOMETRIC DESCRIPTION:

    Elliptic Arena, Symmetric.
    Dimension: 33 x 35,5 mt
    Ideal for: 4vs4

    WEAPONS:
    Overshield (x1) 90s
    Energy Sword (x1) 60s
    Shotgun (x1) 60s
    Covenant Carabine (x1) 45s
    Battel Rifle (x6) 45s
    SMG (x4) 45s
    Plasma Pistol (x2) 45s
    Plasma Rifle (x2) 45s
    Frag Grenades (x4) 30s
    Plasma grenades (x2) 30s

    DYNAMIC ELEMENTS:
    Door Shield (x8)
    Switchers On (x2)
    Timer Off: 60s
    Push the buttons to active the shields around the mid structure. They turns off after 60s.

    GAME MODE:
    Team Slayer
    Team CTF5 Multiflag
    Team Crazy King
    Team Assault Multibomb
    Team Oddball
    Rumble Pit


    I hope u like it [​IMG]
     
  2. A Haunted Army

    A Haunted Army Your Local Pessimist
    Forge Critic Senior Member

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    needs a bit more onslaught ;)
     
  3. Lukr4sh

    Lukr4sh Forerunner
    Senior Member

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    sorry i didn't understand.. what needs?
     
  4. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Not too sure about the shield switching on the mid structure. Since the 1st map made on Halo 3 it's never been a good idea to have a camp able room with a shotgun. The shield doors make it 10x worse.

    Don't get me wrong the concept & idea is great but I think it's gonna have negative effect on gameplay.

    The map itself reminds me so much of the old MLG maps on H3.
     
  5. Lukr4sh

    Lukr4sh Forerunner
    Senior Member

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    thank you for the feedback. sure i want share a version of this map without dinamic element, how as lockdown, shrine that have a"simple" and an "anniversary" version.
     

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