4-8 Players Antidote

Discussion in 'Map Database' started by Medicate, Sep 21, 2013.

  1. Medicate

    Medicate Promethean

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    Medicate submitted a new map:

    Antidote - Small arena map in the hall of Erosion

    Read more about this map...
     
  2. Fauch

    Fauch Ancient
    Senior Member

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    wow, not your fault, but the style of erosion pieces doesn't fit at all the style of the grifball court :/
     
  3. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    The similarity to the Onslaught/Amplified era of forge maps is obvious, so you've succeeded there.
    I have 2 main concerns that you can watch out for as you do playtests:
    • Rockets may be overpowered. - The Rocket Launcher is generally pretty easy to use on maps of this style.
    • Elevated corners may discourage map movement. - On Onslaught, the side routes rose to a high point in the middle of the map. On Ampilified the side routes angle in towards the middle rather than being a straight line from base to base. Both of those result in the elimination of bases to base lines of sight on the sides of the map, and make it easier and more advantageous for players to move towards the center of the map. I feel that having elevated corners with flat, straight paths from base to base will eliminate this essential gameplay attribute.
    This feedback is solely based upon looking at screenshots, so you should test and see if they are valid concerns for yourself. If you need help getting tests on your map, check out one of the testing lobbies listed HERE, and feel free to join.
     

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