Pad 149A

Discussion in 'WIP - Works In Progress' started by Shadowcat AZ, Aug 28, 2013.

  1. Shadowcat AZ

    Shadowcat AZ Guest

    Much like Behemoth, I have reached a point with my latest map that I need a gentle nudge or violent push to make it start working again. I have the following pictures for you all to faun over and see if any of you can help me out with this problem. The last picture is where the real problem is, and the 3X3 tall bocks are what I currently have. Please dont click on the download link, that is for Verde and not this map. I put it there as a place holder.

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    Please feel free to come up with any ideas on what to put in place of those 3X3 talls!
     
  2. xHallsey651x

    xHallsey651x Promethean

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    Map looks good, I like the layout from the pics. If you are going to forge at all in the next few days I gladly will join in and see what we can do.
    As for my maps I don't have them up on the website but when I join your forge map we can take a look at mine sometime.
     
  3. HissingWings

    HissingWings Forerunner
    Senior Member

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    The map looks pretty good so far but I think you should remove the roof. H4's pieces are all pretty ugly but the dynamic lighting helps cover it up and make it look better. Usually I think maps look better with less roofing
     
  4. Shadowcat AZ

    Shadowcat AZ Guest

    The roof is an intricate part of the map, and , true it looks better without it on Forge Island, I have already moved it to Impact and the lighting is not so much of an issue now.
     
  5. Fauch

    Fauch Ancient
    Senior Member

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    the 3x3 blocks look really out of place. can't you make some base like on the left side?
     

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