Tectonic Tectonic is a 4v4 asymmetrical map that has gone through many iterations. Now that I have free time during the summer and can forge, I have reforged the map on Forge Island. The map focuses on having a large amount of verticality while maintaining a balance between power positions. The game-types I wish the map to focus on are One-Flag and Slayer. The map's current power weapons are a railgun, sniper, and rocket. The pictures shall describe the rest of the map. Blue Base (Attackers) Terrain between gold (middle) and blue Gold (middle/rocket spawn) Green base (Railgun spawns in the tower) Transition between red and green Back entrance to red Bottom floor of red More of bottom red Overview That concludes the preview. I am open to feedback and if you wish to help test the map just send me a message or friend request. I am looking forward to everyone's thoughts. Thank you for looking at my map preview.
In the 6th picture, is that a Ramp 2x2 steep? If it is, I suggest that you replace that ramp with an incline at a lower degree. Maybe something at 30 degrees? I'd remove any other 2x2 steeps in the map if I were you. But only replace them if you're using them as an incline.
I doubt it. All the other ramps that you can see clearly are 2x2 regulars. And Sora's been around the block - I doubt he'd put in a 45 degree angle unless there was a good reason. By the way - nice-lookin' map. Let's play it!
I think I have enjoyed every map Sora ever made. And this looks like I would enjoy it thoroughly as well! Your maps have always been intricate yet understandable as does this. I have no criticisms from the pics alone but if I happen to be online invite me for a test.
I have played this 3 or 4 times now and it's smooth as silk. It's shaping up to be a real good one. You have to get that 1-flag variant up and running!
Thanks for all the kind words guys. Oh and I indeed did finish setting up One-Flag on the map. Just crossing my fingers in hopes that it will play the game-type just as good as slayer.
This is some feedback from 9-7-2013. I kknow you want it. Sora this is a blast and you are breaking my heart with this on-flag thing. Put the latest version in your fileshare and May I have a look around? The trees are a new addition to the middle right? They do provide some much-needed LOS breaking and look good. The Railgun death-hole is a laugh. You got me then I got you back, lol. What is your budget like? The one thing I noticed was that a lot of 4x4 tall blocks have been used and it does look a little plain in places cos of that- often there are objects one can substitute for blocks (which are so useful for fleshing out a map) at a later date. It's very nicely made and a lot of fun to play. Engagements are simple to see coming and weapons sit well.
Slayer is fun on here, Can we get some games on objective gametypes? I often find a lot of action going on in the grassy courtyard area, but it's still fun. The middle is a little empty often, and the majority revolves around the side where the railgun spawns. You moved the sniper too? Wasn't it at the seaward side?