Sequential/Progressive spawns.

Discussion in 'Halo and Forge Discussion' started by Swaino, Jul 9, 2013.

  1. Swaino

    Swaino Promethean

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    Hey, so I have a system set up using extraction where once Extract 1(A) has been extracted, all the original spawns associated Extract 1(A) are blocked and second set of spawns are made available, then once Extract 2(B) has been extracted the second set along with the first spawns are blocked and a third set becomes available.

    I posted on another forum asking if there was anything similar done (as I'm not getting my password reset email for my original account on here :cry:) and someone told me that I could use the extraction technique to sequentially bring in and remove spawns.

    The technique I'm talking about is setting an object to Extract Target and say, Spawn Sequence 2 and having it appear when Extract 2(B) comes into play.

    But I'm not having any luck, I've spawn points and zones to appear in sequence, yet when testing, even if I haven't extracted 1(A), all the other spawns set to future Spawn Sequences are active.

    Any ideas?

    I've tested this in many different ways, I was told on the other forum to simply set the spawns to Extract Target and set the appropriate spawn sequence, which was the first thing I did as that's the way it works with most other objects.
     
    #1 Swaino, Jul 9, 2013
    Last edited: Jul 9, 2013
  2. Swaino

    Swaino Promethean

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