Map Title: Hero wars Two teams , Six unique classes per team, One epic fight Download Map Download Gametype Description: A game Base on the Warcraft 3 custom game hero wars. has six separate classes per team using different weapon sets, on team has covenant weapons and one has human. In the begining you will spawn and die then respawn and be able to pick a randomly assigned class, please don't try to escape before you die the first time. I recommend you have even teams and don't let any one join the party in the middle of a round it messes with the respawn. Human classes Human classes : Goliath-Human Turret Rockets and Battle Rifle Ranger-Battle rifle and Shotgun 2 frags and a power drain SWAT- dual SMG and Shotgun radar jammer Scout- Sniper rifle mauler deployable cover and plasma nades Demo- missle pod brute shot and mauler sticks and plasma trip mine Master Cheif - Splaser and assault rifle bubble shield plasma and frag Covenant classes Covenant classes: Brute chief - plasma turret hammer brute shot bubble shield sticks Hunter- sentinel beam fuel rod gun all nades regen Grunt - needler plasma pistol plasma nades flare Jackal- beam rifle carbine deployable cover plasma nades Elite - sword carbine plasma nades regen Pyro - Flame thrower mauler fire nades Have fun and send me a message if you have any problems or need a person to play with. send messages to WMcr8 AfroNinja
some people will be increadible overpowing and just kick everyones ass like the guy with the sorwd or the laser!
I want to see some pics of the map, other than that I like the class Idea. Why does that have happen?
this sounds like an awesome idea, but could you explain a little more please. i don't really get the dying/respawning/picking class thing. also put pictures of the map not just the spawn area, unless the rest is just blank.
That sounds like a great idea, but instead on the spawning then dieng thing, you could create rooms for each of the classes and have starting points created for that certain team. Just a suggestion.
How do you pick your class??? i think the humans may over power the covenant a little bit in weapons other than that it's really orginal for halo anyway i look forward to trying it
in response to the respwan die thing it so that the respawn effects can kick in and you can pick up the weapons for your class
Would it be better if you had starting points in the place for classes? Or maybe a teleporter that sends them randomly to a receiver, choosing their class? It would account for people who miss the death at the beginning.
That's a good map, but I agree with the others, The dying and then respawn thing is just retarded....No offence
Couldn't the players simply pick up any weapon they wanted, regardless of class? Or do they respawn traits wear off after so long, disabling weapon pickup?
the respawn traits wear off so that you can only have the weapons for your class and there wern't enough teleporters for the tele idea and the soccer balls my friend put in lol
True the die then respawn idea is a bit irksome, but other methods were tried that used the 4 available custom power-ups and they failed. Mainly due to the amount of classes we had to work with. And the dieing the respawning aspect of the game keeps things fair as there will never be 2 of the same class on the field and also ensures that different people will get different classes. Also the one custom power up in the center ground is useful as it gives a boost of speed to the heavier classes, not a lot mind you but enough.
looks interesting i just dont like the idea of dling a map i really cant see put up some pics of the rest of the map and i might give it a try