Faded Faded is my brand new 1v1 - 2v2 Slayer/Objective Map built with Height Variation and drop downs and jump-ups. The 1v1 gameplay is smooth and enjoyable and the 2v2 gamplay is clusterd and hectic but still possible. Faded is asymetricle and due to the height advantages and diffrent sightlines it equals out the power weapons! Power Weapons: Needler- 140 sec Concussion Rifle - Random Ordinance Plasma Grenades x3 / Overshield / Boltshot / Jet-Pack - Random Ordinance Loadout Weapons: Lightrifle x2 - 45 sec Assualt Rifle- 50 sec & Pulse Grenades -25 sec Carbine x2 - 55 sec Regeneration Field - 100 sec Pictures: Top Middle - (Concussion Rifle Spawn) [/URL][/IMG]The Whole Top Part [/URL][/IMG]The Two lifts that launch you to top middle [/URL][/IMG]Red Spawn (Regeneration Field Spawn) [/URL][/IMG] Overview [/URL][/IMG]Bottom Middle (Needler Spawn) [/URL][/IMG]
Colors. Use them. The map looks very bland and grey. You should also try to have some variety with the pieces you use. It's like all that you used were the flat part of the Stunt ramps. Try to mix in some 3x3 blocks and other pieces with a nice texture. Don't limit the pieces you use to one or two objects The map looks good for 1v1 so I'll give it a DL once I can so I could give you feedback derived from gameplay. *When making a map post. Just have the name of the map. No need to include your gamertag. You should also edit the original post and change the max player count to 4. It's set to 6 right now and I don't see this map working well for a 3v3.
Alrighty , ill be sure to edit the Post , and thanks for the feedback .. I do have a competitive version with colors and such, and ill work in some new blocks!!