Archive of Test Night Recaps

Discussion in 'Halo and Forge Discussion' started by Nutduster, Jan 16, 2013.

?

Can you (sometimes) play on Saturdays around 11 AM or 12 noon?

  1. Yes, that time could work for me.

    58.3%
  2. No, I am never available at that time.

    0 vote(s)
    0.0%
  3. Pizza rolls.

    41.7%
Thread Status:
Not open for further replies.
  1. Juanez Sanchez

    Juanez Sanchez Ancient
    Senior Member

    Messages:
    515
    Likes Received:
    13
    Yeah, its no problem. I just enjoy the games we get, so it's pleasure to still try and operate TCOJ, however anachronistic it may seem given the closeness of XB1 and halo 5. but as long as it still attracts great new guys like Nakala(beemer) and Chronmeister, its well worth it. :)
     
  2. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    Thanks for your comments on Octave too, by the way! That and Salvage were both drawn up on paper prior to building, which always results in more intricate, thoughtful designs for me. Octave in particular packs a lot of winding paths into a fairly small space - hopefully people don't find it confusing. Of all the maps I've made for Halo 4 I think I like Salvage best, though. Something about it is just fun to me (maybe I just love mancannons and super-lifts), and I like that it has a crazy two-level design that still plays pretty well.
     
  3. X2Sora

    X2Sora Halo 3 Era
    Senior Member

    Messages:
    196
    Likes Received:
    19
    Just want to say guys that Tuesday night was a great and awesome blast. Even the lack of attendee's couldn't stop the fun fest. Thank you Juanez for the awesome feedback people like you and Nutduster are what make this group so awesome both in and out of the game. Anyways here is my feedback if anybody wants it.

    KamohoaliII - The map was a great way to start the night. FFA was really fun, but really want to play other gametypes before I bunker down and start giving you real feedback. My only complaint for the time being would be the abundant amount of power weapons, even by FFA standards. I think cutting one or two power weapons should be sufficient. Also I don't know if it was just me but I felt like most of the maps we played had too many power weapons but perhaps that is just a Halo 4 thing or the lack of players.

    Paranoia Hills - If I recall correctly our team dominated this one pretty bad. Teams were definitely not balanced and that affected how the map played out. That beings said the hill in my opinion was a bit too strong, and there are a few reasons why. First there was hardly any other position on the map that could contest it. To make it more balanced create a power position that can flush the hill out, but at the same time that same position has to also be easily countered. But please take this feedback with a grin of salt because it is my first time playing on the map and once again teams were unbalanced. Apart from that the map seemed to be forged rather nicely and gameplay was fun and interesting.

    Arboretum - The map was a real blast to play on. Both FFA and CTF were really fun. I think that the flag position in CTF were somewhat brutal and I think adding a bit more cover where the flag is currently located could possibly help reduce the brutality. I look forward to playing more games on this.

    Tectonic - My map. I though it played pretty good for its first time outside of that fail 1-Flag game.

    Villainous - I really enjoyed the aesthetics on this map. Game-play as mentioned by Juanez was well spread, but top could at time be a bit dominating. Some more cover for bottom or a better way of countering top would help ease that a bit.

    Octave - Not sure if you are looking for feedback on your maps but regardless I will leave some feedback. Map played spectacular, and I think I may have sid this a while ago but the forging on this map is spectacular and beautiful. CTF was fun and it definitely had some intense moments.

    Passage - Definitely a bit too big for a party of our size, but fun regardless. I really liked the way red base was designed and made for some great game-play. I especially had fun defending that flag with that sniper. My only concern with the map design wise was the rock tunnel. It is the shortest path flag to flag, but it is also the safest. With more players it may have that clogging effect that Avalanche suffered from so that may be something you will want to look out for in future playtests.

    Salvage - In terms of design I think this is your most creative design. CTF on this map has always been really fun and I almost feel like the map is itself interactive making the map a blast to play on. Not much more for me to say other than please keep making maps of this caliber.

    That is all the feedback I have for you guys. If you need me to clarify anything just ask and I will do so. Also as a side note I have just recently finished forging a 1v1/2v2 map and if any of you would interested in playing it and helping me out just let me know because I am looking for feedback on that map. Thank guys once again it was a blast.
     
  4. Juanez Sanchez

    Juanez Sanchez Ancient
    Senior Member

    Messages:
    515
    Likes Received:
    13
    Thanks for the feedback Sora! Yeah i will try and do something with the flag spot.
     
  5. nakala1972

    nakala1972 Forerunner
    Senior Member

    Messages:
    59
    Likes Received:
    0
    Thanks Juanez for the awesome screenshots.
    I should get a chance to watch the films tomorrow. I hope to have comments up by Saturday night.
    I'm glad I found the TCOJ. It is a great group of guys. This is the first time that I have ever had any real feedback on my maps.
     
  6. Elliot

    Elliot BIOC
    Forge Critic Senior Member

    Messages:
    1,176
    Likes Received:
    31
    These lobbies are simply too late for me now I am working full time with very early starts :( I would love to see a lobby take place on a Friday or Saturday night as I have Sundays free and every other Saturday free. I miss them so much :(
     
  7. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

    Messages:
    977
    Likes Received:
    2,155
    Juanez, you are the man dude. I really appreciate the feedback. You took better pics than I posted! I hope to see you online this weekend and I am definitely in next Teusday. I didn't see the signup thread yet though. I just finished that arena style map I was brainstorming on Teusday. I can't wait to get some matches in!
     
  8. Juanez Sanchez

    Juanez Sanchez Ancient
    Senior Member

    Messages:
    515
    Likes Received:
    13
    TCOJ Lobby for tuesday 25/8/13

    This is the signup lobby for the TCOJ testing lobby of Tuesday 25/6/2013
    Do you like fun and friendly custom lobbies? Do you like feedback? Then you will get both right here. Signup below and you will recieve a slot for your map, I will aim for between 8-10 slots/players, and once we play your map we just pass it along to the next guy on my list. We also try and get 2 rotations, so two turns on your map.
    If you don't have anything to test, no problemo, we will gladly have you along to play and help test.

    THIS LOBBY WILL BEGIN AT 12AM GMT, 7PM EST.

    I will usually throw up a feedback thread for the lobby the next day, so check back for some critique/advice/praise!! Recapping is not mandatory but highly encouraged. Any little titbit is of use, so please drop some in the feedback thread for all to read.

    1. Hodor4TheThrone
    2. Chron-of-the-meister
    3. X2SORA
    4. Juanez
    5. Nakala
    6. AnotherClaymore
    7. Mink
    8. Waterfall
    9.
    10.

    RESERVES:
    1. NUTDUSTER
    2 .TOMBO


    SEE YOU THERE!!!
     
    #1488 Juanez Sanchez, Jun 22, 2013
    Last edited: Jun 25, 2013
  9. Hodor

    Hodor Promethean

    Messages:
    6
    Likes Received:
    0
    Can I come?

    GT: Hodor4TheThrone
     
  10. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

    Messages:
    977
    Likes Received:
    2,155
    I'm definitely in! Great feedback and pics from last Teusday. Thank you! I hope to get some matches with you this weekend too.
     
  11. Juanez Sanchez

    Juanez Sanchez Ancient
    Senior Member

    Messages:
    515
    Likes Received:
    13
    Added. Hodor; awesome username. Best character in ASOIAF imo. For the record I am only halfway on "a feast for crows", so no spoilers past ther pleeeeeaase.
     
  12. X2Sora

    X2Sora Halo 3 Era
    Senior Member

    Messages:
    196
    Likes Received:
    19
    Sign me up for this one as well. Hope we get more people this time around.
     
  13. nakala1972

    nakala1972 Forerunner
    Senior Member

    Messages:
    59
    Likes Received:
    0
    I'm in. I look forward to Tuesday night all week.
     
  14. Juanez Sanchez

    Juanez Sanchez Ancient
    Senior Member

    Messages:
    515
    Likes Received:
    13
    Added added added added added added added. Added.
     
  15. Nutduster

    Nutduster TCOJ
    Senior Member

    Messages:
    3,475
    Likes Received:
    38
    I'll be a reserve, please.

    Hey, our sub-forum's gone...
     
  16. Tombo V1

    Tombo V1 Forerunner

    Messages:
    134
    Likes Received:
    0
    been far too busy of late i havent even got my xbox set up.

    but if its plugged in by tomorrow - and i am able to be online, i will be expecting an invitation :)
     
  17. AnotherClaymore

    AnotherClaymore Forerunner

    Messages:
    167
    Likes Received:
    0
    Yep Yep, I'll be there.
     
  18. Mink

    Mink Promethean

    Messages:
    9
    Likes Received:
    0
    I'm back, with a new mic AND controller! w00p!

    Put me in, coach.
     
  19. Audienceofone

    Audienceofone Forerunner
    Senior Member

    Messages:
    2,097
    Likes Received:
    2
    Ovr is trying to streamline things. That's why the subforum's gone, Nutty.
     
  20. Waterfall

    Waterfall Promethean
    Senior Member

    Messages:
    1,304
    Likes Received:
    40
    Sign me up! Also, your thread title says 8/25/13 while your thread says 6/25/13
     
Thread Status:
Not open for further replies.

Share This Page