Structure 21

Discussion in 'Halo 4 Archive' started by Clint0nSt0thard, May 9, 2013.

  1. Clint0nSt0thard

    Clint0nSt0thard Promethean

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    #1 Clint0nSt0thard, May 9, 2013
    Last edited by a moderator: Jul 24, 2013
  2. Hydrolysis

    Hydrolysis Forerunner

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    I like the look of this map. It has a very simple design/layout which is sometimes the best approach to making a map! My one suggestion for improvement would be to create more paths to get from the bottom to the top level. Having only gravity lifts to get to the upper level seems pretty limiting.

    I'm not sure if this is your first time posting or not, but welcome to ForgeHub! Keep up the forging!

    -Hydro
     
  3. Clint0nSt0thard

    Clint0nSt0thard Promethean

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    The central area consists of 2 layers which can be accessed using the trait zone for faster gameplay.
    Height of Jump Increased - Only works from bottom to top and there is only a small height and width to the trait zone so u can still running around on the bottom level and also on the top without jumping to high.
     
  4. Narfidy444

    Narfidy444 Promethean
    Senior Member

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    I think you also need some lifts or something on each of the 4 corners. So you will have a lift for each team spawn, and obviously the one in the middle. With only 1 entrance/exit is extremely limiting. Welcome to 4chub!
     
  5. Clint0nSt0thard

    Clint0nSt0thard Promethean

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    There is not 1 entrant/exit from each level there is 4 Man cannons in each centre of each side of the map. plus a jump height trait zone in the centre.
     

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