Deflection

Discussion in 'Halo 4 Archive' started by Hadokenchild, Apr 26, 2013.

  1. Hadokenchild

    Hadokenchild Ancient
    Senior Member

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    Deflection is an asymmetric BTB map set on top of the default structure on Impact. Featuring a multitude of height variations and lines of sight, Deflection is sure to give players plenty of combat opportunities.




    Weapons and Powerups
    Initial ordinance
    Sniper Rifle (x2) - 150 sec
    Overshield - 180 sec
    Speed Boost - 180 sec
    Rocket Launcher - 150 sec
    2x Plasma Grenades (x2) - 60 sec


    Standard Weapon Spawns
    Needler (x2) - 150 sec
    Concussion Rifle - 150 sec
    Railgun - 150 sec
    Light Rifle (x2) - 60 sec
    Carbine (x2) - 45 sec




    Gametypes
    Slayer
    KotH
    CTF
    Oddball
    Regicide
    Multi-team


    I also have a One-Flag version as well
    https://www.halowaypoint.com/en-us/.../details/aa6ed29d-453d-432f-9544-c4bfe996a762



    Screenshots


    Blue Spawn
    [​IMG]



    Blue Snipe
    [​IMG]



    Blue Base Exterior
    [​IMG]



    Blue PG Spawn
    [​IMG]



    Blue LR Spawn
    [​IMG]



    Carbine Tower
    [​IMG]



    Green Courtyard
    [​IMG]



    Red Spawn
    [​IMG]



    Red Base Interior
    [​IMG]



    Red Snipe
    [​IMG]



    Red Hall
    [​IMG]



    Red Street
    [​IMG]



    Red Window
    [​IMG]



    Bottom Red
    [​IMG]



    Bottom Red to Bottom Gold
    [​IMG]



    OS Spawn
    [​IMG]



    Rocket Spawn
    [​IMG]



    Speed Boost Spawn
    [​IMG]



    Main Courtyard Overview
    [​IMG]





    Thanks for all the help with testing everyone! and a special thank you goes out to Nondual for is assistance getting CTF to work, and his patience with having a map with broken spawns appear in his custom lobby so frequently. Really, I can't thank you enough.

    [video=youtube_share;dkS9DSE6fIc]http://youtu.be/dkS9DSE6fIc[/video]
     
    #1 Hadokenchild, Apr 26, 2013
    Last edited by a moderator: Jun 26, 2013
  2. Squeak

    Squeak Promethean
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    It was a blast playing this map & with spawing fixed it works even better!
     
  3. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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    I'd like to try out this map with you. It looks like it has some nice areas to it. I cant really tell how they tie together though. From what I can see from the screenshots it looks like you used a huge variety of pieces. This looks kinda weird when so many different looking pieces are so close together. It probobly plays great, but when you dont have some sort of unifying look to each area of the map, it looks a little messy.
     
  4. Hadokenchild

    Hadokenchild Ancient
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    Yeah this map would benefit from a fly through video instead of screenshots, but I lack a capture card. The map also looks better with the lighting completely broken. But due to framerate issues I had to compromise.
     
  5. nikolaus804

    nikolaus804 Promethean
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    This looks pretty cool, give me an invite next time you have a game on it and I'll give you some feed back. GT- CANADIAN ECHO
     
  6. Hadokenchild

    Hadokenchild Ancient
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    I'm hoping to get some customs going tonight if possible. Myself and a few others have some new content to test, so if you're on around 8-9 EST then I'll try to get you in.
     
  7. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    Have you thought of giving the map a bit more color variation?
     
  8. Hadokenchild

    Hadokenchild Ancient
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    I did, but it looked pretty meh to be honest.
     
  9. Hadokenchild

    Hadokenchild Ancient
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    Fly through and gameplay video added.
    (skip to 2:39 for the pew-pew bits)
     

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