This is my first map where I use interlocking so don't be too hard on me. I also couldn't think of a name for the map so I checked out my Biology textbook for something interesting sounding..... this seemed to work. The map is roughly divided in half with the attackers and defenders each getting a whole side of Foundry to themselves. In the big room in the each corner there is a small base with ramps leading up to a platform as well as a grav lift on the ground that takes you up to the top. Also beneath this base is where the sniper rifle is located. This is where the flag spawns in CTF and where you will be detonating the bomb in assault games. 90 seconds into the game a grav lift will spawn on the side of each of these bases which allows access across the wall to a narrow platform with a great sniper view of both sides. Be warned though this spot contains multiple fusion coils set at different timers so you never can be sure how safe you are. On either side along the wall there is a tunnel which leads to a central area that is somewhat open. At the end of these tunnels is a deployable cover which when used correctly blocks the entire tunnel from use. This is also where the camo is located. Above the tunnels towards the center of the board is an open double box which holds the sword. If you continue to move along the outside you will reach a stairway and two open boxes. This is where the flag capture point is. If you continue forward you will reach a bridge ramp up. Underneath this ramp is the shotgun.The shotguns are on a long spawn and only have six shots in them. Hope you enjoy the map.... Please download and leave any comments or criticism to help me make better maps int he future. Thanks. Weapons and Equipment 4 Battle Rifles 4 Assault Rifles 4 Spikers 2 Sniper Rifles 2 Needlers 2 Carbine 2 Shotguns 2 Plasma Rifles 1 Brute Shot 1 Sword 8 Plasma Grenades 6 Frag Grenades 1 Power Drain 1 Bubble Shield 1 Deployable Cover 1 Active Camo Screenshots One Overview Another Overview Flag Capture Point and Bridge Ramp Central Structure and Camo View Sword View Tunnels Making The Jump So Close yet.... So Far Download Zygosporangium
Very nice for first time interlocking, looks like a really big map and the gameplay has some potential.
I think that he understands that he posted twice by now. No need to perpetuate it. And the map looks good, but the only thing that really grabs my attention is the structure in the second pic.
I think he gets the idea he posted twice already! it looks good, but nothing special. to get my dl, make something that stands out more
pretty good espicially for a first try, simple yet i see it odly complex if anyone knows what i mean. I see potential awesome maps watching u for ur next map.