Confinement - Competative Map

Discussion in 'WIP - Works In Progress' started by Given To Fly, Apr 15, 2013.

  1. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Conefinement is heavily inspired by the classic Halo map "Chill Out" or "Cold Storage"
    Initially I wanted to make a room-based gameplay map like Cold Storage, but not a remake. I did however use the same elements to recreate that gameplay. There are three teleporters on the map placed equally throughout it. (All of them color coded simply by extraction decals.) Anyway, besides that, there are distinct areas that will make call outs easy. I'm sure you'll figure them out.

    I just finished the map and setting it up today, why didn't I post it? Simple. I need to test and make sure gameplay is tip top.
    I'm particularily proud of this map as it is, but feedback is extremely influential.


    I would really like to get a lobby tonight for testing eachothers maps too! Toss me a message on XBL if you wanna play, or invite me to a lobby, please and thank you :)

    [​IMG]
    This is the observatory, where purple teleporter is. ^

    [​IMG]
    This is the middle of the map, rockets spawn on the catwalk. ^

    [​IMG]This is where the SAW spawns for now, also where yellow teleporter sends you. ^

    [​IMG]
    This is the back room with crates, where blue team spawns. ^

    Again, I would love to either start a lobby or join a lobby to test this and get some feedback before posting.
     
    #1 Given To Fly, Apr 15, 2013
    Last edited: Apr 15, 2013
  2. Art of Sound

    Art of Sound Promethean

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    Looks like one of the Better Erosion Maps on the Ugly Pallet.
     
  3. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    Sorry i wasnt around to help more. Im glad you got this finished though. Definitely send me an invite me.to test sonetime if you want. :)
     
  4. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Still working on what weapons would be good on the map, and if the flow is good enough, but Blaze you are the only reason I actually finished this!
     

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